d3d8 [1]: Back buffer is identical to the render target, test it only once.

Markus Amsler markus.amsler at oribi.org
Tue Nov 14 17:53:18 CST 2006


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  dlls/d3d8/tests/device.c |   25 +++++++++++++------------
  1 files changed, 13 insertions(+), 12 deletions(-)
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