d3d8/wined3d [5]: Create implicit surfaces with refcount 0.
Markus Amsler
markus.amsler at oribi.org
Wed Nov 15 16:35:20 CST 2006
Depends on [1].
This fixes all d3d8 implicit surface refcount problems.
---
dlls/d3d8/directx.c | 6 +---
dlls/d3d8/surface.c | 17 ++++++++++--
dlls/d3d8/tests/device.c | 66
+++++++++++++++++++++++-----------------------
dlls/wined3d/device.c | 3 +-
dlls/wined3d/swapchain.c | 6 +++-
5 files changed, 55 insertions(+), 43 deletions(-)
-------------- next part --------------
A non-text attachment was scrubbed...
Name: a6bd656105bf8e1e882c9a8590b74680b7a80c26.diff
Type: text/x-patch
Size: 11653 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20061115/b079dac2/a6bd656105bf8e1e882c9a8590b74680b7a80c26-0001.bin
More information about the wine-patches
mailing list