d3d [1]: Remove AddRef from IWineD3DDevice_GetDirect3D.
Markus Amsler
markus.amsler at oribi.org
Mon Nov 20 03:47:22 CST 2006
The plan is to remove refcounting from wined3d. We only have to refcount
in d3dx, and simply release the wined3d object if the d3dx counterpart
refcount reaches 0. The following patches don't remove refcounting
completly, just the obvious AddRef/Release roundtrips.
---
dlls/d3d8/device.c | 1 -
dlls/d3d9/device.c | 1 -
dlls/wined3d/device.c | 1 -
3 files changed, 0 insertions(+), 3 deletions(-)
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