d3d [1]: Remove AddRef from IWineD3DDevice_GetDirect3D.

Markus Amsler markus.amsler at oribi.org
Mon Nov 20 03:47:22 CST 2006


The plan is to remove refcounting from wined3d. We only have to refcount 
in d3dx, and simply release the wined3d object if the d3dx counterpart 
refcount reaches 0. The following patches don't remove refcounting 
completly, just the obvious AddRef/Release roundtrips.
---
   dlls/d3d8/device.c    |    1 -
   dlls/d3d9/device.c    |    1 -
   dlls/wined3d/device.c |    1 -
   3 files changed, 0 insertions(+), 3 deletions(-)

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