[WINED3D 6/9] Use D3DDEGREE consistently in the WINED3D namespace
Ivan Gyurdiev
ivg231 at gmail.com
Tue Oct 31 02:19:45 CST 2006
-------------- next part --------------
---
dlls/wined3d/device.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8ae51fb..31644b2 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4493,14 +4493,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl
case WINED3DRS_POSITIONDEGREE :
{
- if(D3DDEGREE_CUBIC != Value)
+ if(WINED3DDEGREE_CUBIC != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break;
}
case WINED3DRS_NORMALDEGREE :
{
- if(D3DDEGREE_LINEAR != Value)
+ if(WINED3DDEGREE_LINEAR != Value)
ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
break;
}
--
1.4.2.4
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