wined3d: Avoid crashing when renderer returns no name
Paul Chitescu
pchitescu at voip.null.ro
Tue Sep 12 14:21:14 CDT 2006
Changelog: Avoid crashing in wined3d when GL renderer returns no name. Instead
the constant "None" is passed to strcpy().
The bug seems a regression from the recent massive GL-related changes.
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