[2/5] D3D9: AddRef the device in IDirect3DVertexDeclaration9::AddRef

Stefan Dösinger stefan at codeweavers.com
Wed Apr 11 07:14:43 CDT 2007


Needed for the next patch. This is how windows handles the addref, just the 
reverse of our release when destroying, though I don't know a stable way to 
proove it(Any test doing so does technically incorrect things)
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