WineD3D: add better pixelformat selection code for pbuffers
thunderbird2k at gmx.net
Thu Aug 9 07:15:53 CDT 2007
In case of pbuffers there's a large number of pixelformats that we can use
(even in case of winex11.drv although not all are active right now). I use
wglChoosePixelFormatARB to try to find an exact match. When that doesn't work
I'll fall back to ChoosePixelFormat as in case of Wine we can't always find
an exact match (yet). On Windows it will help a lot.
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