WineD3D: multisampling support [1/2]

Roderick Colenbrander thunderbird2k at gmx.net
Thu Aug 16 18:16:15 CDT 2007


Hi,

Use wglChoosePixelFormatARB in the context creation code in preparation of 
multisampling support. Multisampling requires wglChoosePixelFormatARB. 
Further wglChoosePixelFormatARB never returns a format that is less than 
requested as opposed to ChoosePixelFormat which can do that. For this reason 
ChoosePixelFormat is used as a fallback.

Regards,
Roderick Colenbrander
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