On 20/08/07, Stefan Dösinger <stefan at codeweavers.com> wrote: > /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */ > pCaps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES; You should move that to filter_caps() as well, or at the very least add it to IDirect3DDevice9Impl_GetDeviceCaps().