WineD3D: override backbufferformat in window mode

Roderick Colenbrander thunderbird2k at gmx.net
Fri Aug 24 17:33:06 CDT 2007


Hi,

This patch overrides the format when the backbuffer format is 
WINED3DFMT_UNKNOWN in case of window mode. In window mode when the format is 
unknown it should use the current desktop format. This prevents the d3d9 
stateblock test to fail in my upcoming patch (it broke last time due to 
this).

Regards,
Roderick Colenbrander
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