WineD3D: override backbufferformat in window mode
Roderick Colenbrander
thunderbird2k at gmx.net
Fri Aug 24 17:33:06 CDT 2007
Hi,
This patch overrides the format when the backbuffer format is
WINED3DFMT_UNKNOWN in case of window mode. In window mode when the format is
unknown it should use the current desktop format. This prevents the d3d9
stateblock test to fail in my upcoming patch (it broke last time due to
this).
Regards,
Roderick Colenbrander
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