[2/5] WineD3D: Enabling too many lights is silently ignored(resend)

Stefan Dösinger stefan at codeweavers.com
Sun Dec 2 15:56:49 CST 2007


I'm resending this patch because my reply to Henri's concern came too late. 
Henri noted that I am enabling lights that do not exist. Existing tests show 
that if no light is assigned to the index, LightEnable creates a light with a 
set of default parameters, so the tests should be fine.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0002-WineD3D-Enabling-too-many-lights-is-silently-ignore.patch
Type: text/x-diff
Size: 12017 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20071202/27ba335a/attachment.patch 


More information about the wine-patches mailing list