wined3d:context.c Check for a context is added
stefandoesinger at gmx.at
Wed Dec 5 13:46:06 CST 2007
Am Mittwoch, 5. Dezember 2007 17:25:55 schrieb Anatoly Lyutin:
> We need to check context before than refer it.
> Check for a context is added
Does that happen to fix any game? The idea was that the activeContext pointer
never points to NULL, so a check like that only workaround a bug somewhere
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