[9/10] WineD3D: Properly release the converted vertex declaration

Stefan Dösinger stefan at codeweavers.com
Wed Feb 14 10:57:07 CST 2007


-------------- next part --------------
From c59f7c4eea148cfb9a1321bbbbc587ef52194bc9 Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan at codeweavers.com>
Date: Fri, 2 Feb 2007 15:30:34 +0100
Subject: [PATCH] WineD3D: Properly release the converted vertex declaration

---
 dlls/d3d9/d3d9_private.h      |    5 +++++
 dlls/d3d9/device.c            |    3 +++
 dlls/d3d9/vertexdeclaration.c |    5 +++++
 3 files changed, 13 insertions(+), 0 deletions(-)

diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index 435a37e..972945d 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -179,6 +179,11 @@ typedef struct IDirect3DDevice9Impl
     /* Avoids recursion with nested ReleaseRef to 0 */
     BOOL                          inDestruction;
 
+    /* A vertex declaration was converted from setFVF.
+     * Keep track of it, so it can be properly freed
+     */
+    IDirect3DVertexDeclaration9  *convertedDecl;
+
 } IDirect3DDevice9Impl;
 
 
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 4eff550..e6ecd96 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -62,6 +62,8 @@ static ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) {
 
     if (ref == 0) {
       This->inDestruction = TRUE;
+      if (This->convertedDecl != NULL)
+          IUnknown_Release(This->convertedDecl);
       IWineD3DDevice_Uninit3D(This->WineD3DDevice, D3D9CB_DestroyDepthStencilSurface, D3D9CB_DestroySwapChain);
       IWineD3DDevice_Release(This->WineD3DDevice);
       HeapFree(GetProcessHeap(), 0, This);
@@ -766,6 +768,7 @@ HRESULT  WINAPI  IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface, DWORD FVF)
              
          hr = IDirect3DDevice9Impl_SetVertexDeclaration(iface, pDecl);
          if (hr != S_OK) goto exit;
+         This->convertedDecl = pDecl;
          pDecl = NULL;
 
          exit:
diff --git a/dlls/d3d9/vertexdeclaration.c b/dlls/d3d9/vertexdeclaration.c
index a7f5486..c3f462e 100644
--- a/dlls/d3d9/vertexdeclaration.c
+++ b/dlls/d3d9/vertexdeclaration.c
@@ -360,6 +360,11 @@ HRESULT  WINAPI  IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 ifa
 
     TRACE("(%p) : Relay\n", iface);
 
+    if (This->convertedDecl && This->convertedDecl != pDecl) {
+        IUnknown_Release(This->convertedDecl);
+        This->convertedDecl = NULL;
+    }
+
     hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl == NULL ? NULL : pDeclImpl->wineD3DVertexDeclaration);
 
     return hr;
-- 
1.4.4.3



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