[10/10] D3D8: Set WINED3DPRESENT_PARAMETERS.MultiSampleQuality to a
valid pointer
Stefan Dösinger
stefan at codeweavers.com
Thu Feb 15 06:52:57 CST 2007
-------------- next part --------------
From 2f05b11327b1afcdbe2768c56246a2abfb5f08f5 Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan at codeweavers.com>
Date: Sun, 11 Feb 2007 17:10:20 +0100
Subject: [PATCH] D3D8: Set WINED3DPRESENT_PARAMETERS.MultiSampleQuality to a valid pointer
---
dlls/d3d8/device.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index c7e9e20..9197ee8 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -274,6 +274,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(LPDIRECT3DD
static HRESULT WINAPI IDirect3DDevice8Impl_Reset(LPDIRECT3DDEVICE8 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
WINED3DPRESENT_PARAMETERS localParameters;
+ DWORD dummy_dword = 0;
TRACE("(%p) Relay pPresentationParameters(%p)\n", This, pPresentationParameters);
/* FINDME: FIXME: */
localParameters.BackBufferWidth = &pPresentationParameters->BackBufferWidth;
@@ -281,7 +282,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_Reset(LPDIRECT3DDEVICE8 iface, D3DPRE
localParameters.BackBufferFormat = (WINED3DFORMAT *)&pPresentationParameters->BackBufferFormat;
localParameters.BackBufferCount = &pPresentationParameters->BackBufferCount;
localParameters.MultiSampleType = (WINED3DMULTISAMPLE_TYPE *) &pPresentationParameters->MultiSampleType;
- localParameters.MultiSampleQuality = NULL; /* D3d9 only */
+ localParameters.MultiSampleQuality = &dummy_dword; /* D3d9 only */
localParameters.SwapEffect = (WINED3DSWAPEFFECT *) &pPresentationParameters->SwapEffect;
localParameters.hDeviceWindow = &pPresentationParameters->hDeviceWindow;
localParameters.Windowed = &pPresentationParameters->Windowed;
--
1.4.4.3
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