WineD3D: Move WINED3DTS_TEXTURETRANSFORMFLAGS to the state table

Stefan Dösinger stefandoesinger at gmx.at
Mon Jan 1 17:06:37 CST 2007


Oops, I forgot the number in the topic, this is patch 1/16
Am 01.01.2007 um 23:53 schrieb Stefan Dösinger:

> This patch moves the texture transform flags and the 8 texture  
> matrices to the state table. AppytextureUnitState is removed  
> because it does not contain any active code any more
> <0001-WineD3D-Move-WINED3DTSS_TEXTURETRANSFORMFLAGS-to-the-state- 
> table.txt>
>




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