WineD3D: Move WINED3DTS_TEXTURETRANSFORMFLAGS to the state table
Stefan Dösinger
stefandoesinger at gmx.at
Mon Jan 1 17:06:37 CST 2007
Oops, I forgot the number in the topic, this is patch 1/16
Am 01.01.2007 um 23:53 schrieb Stefan Dösinger:
> This patch moves the texture transform flags and the 8 texture
> matrices to the state table. AppytextureUnitState is removed
> because it does not contain any active code any more
> <0001-WineD3D-Move-WINED3DTSS_TEXTURETRANSFORMFLAGS-to-the-state-
> table.txt>
>
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