[10/16] WineD3D: Add a viewport state to the state table

Stefan Dösinger stefandoesinger at gmx.at
Mon Jan 1 18:20:00 CST 2007


Right now grouped with the vertex declaration block because matrix  
handling will be done under the umbrella of the vdecl in the  
beginning. Right now the viewport is still set in SetViewport, this  
will be a seperate patch. The aim for this here is to update the  
projection matrix on a vp change.



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