dsound: Remove stray '\' at end of lines.

Michael Stefaniuc mstefani at redhat.de
Mon Jan 8 17:39:23 CST 2007


---
 dlls/dsound/sound3d.c       |   12 ++++++------
 dlls/dsound/tests/propset.c |   12 ++++++------
 2 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c
index 2560655..8d0cee8 100644
--- a/dlls/dsound/sound3d.c
+++ b/dlls/dsound/sound3d.c
@@ -70,7 +70,7 @@ static inline D3DVALUE ScalarProduct (LPD3DVECTOR a, LPD3DVECTOR b)
 {
 	D3DVALUE c;
 	c = (a->x*b->x) + (a->y*b->y) + (a->z*b->z);
-	TRACE("(%f,%f,%f) * (%f,%f,%f) = %f)\n", a->x, a->y, a->z, b->x, b->y, \
+	TRACE("(%f,%f,%f) * (%f,%f,%f) = %f)\n", a->x, a->y, a->z, b->x, b->y,
 	      b->z, c);
 	return c;
 }
@@ -82,7 +82,7 @@ static inline D3DVECTOR VectorProduct (LPD3DVECTOR a, LPD3DVECTOR b)
 	c.x = (a->y*b->z) - (a->z*b->y);
 	c.y = (a->z*b->x) - (a->x*b->z);
 	c.z = (a->x*b->y) - (a->y*b->x);
-	TRACE("(%f,%f,%f) x (%f,%f,%f) = (%f,%f,%f)\n", a->x, a->y, a->z, b->x, b->y, \
+	TRACE("(%f,%f,%f) x (%f,%f,%f) = (%f,%f,%f)\n", a->x, a->y, a->z, b->x, b->y,
 	      b->z, c.x, c.y, c.z);
 	return c;
 }
@@ -313,7 +313,7 @@ void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb)
 		/* formula taken from Gianicoli D.: Physics, 4th edition: */
 		/* FIXME: replace dsb->freq with appropriate frequency ! */
 		flFreq = dsb->freq * ((DEFAULT_VELOCITY + flListenerVel)/(DEFAULT_VELOCITY + flBufferVel));
-		TRACE("doppler: Buffer velocity (component) = %lf, Listener velocity (component) = %lf => Doppler shift: %ld Hz -> %lf Hz\n", flBufferVel, flListenerVel, \
+		TRACE("doppler: Buffer velocity (component) = %lf, Listener velocity (component) = %lf => Doppler shift: %ld Hz -> %lf Hz\n", flBufferVel, flListenerVel,
 		      dsb->freq, flFreq);
 		/* FIXME: replace following line with correct frequency setting ! */
 		dsb->freq = flFreq;
@@ -869,8 +869,8 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_GetOrientation(
 	LPD3DVECTOR lpvOrientTop)
 {
 	IDirectSound3DListenerImpl *This = (IDirectSound3DListenerImpl *)iface;
-	TRACE("returning: OrientFront vector = (%f,%f,%f); OrientTop vector = (%f,%f,%f)\n", This->device->ds3dl.vOrientFront.x, \
-	This->device->ds3dl.vOrientFront.y, This->device->ds3dl.vOrientFront.z, This->device->ds3dl.vOrientTop.x, This->device->ds3dl.vOrientTop.y, \
+	TRACE("returning: OrientFront vector = (%f,%f,%f); OrientTop vector = (%f,%f,%f)\n", This->device->ds3dl.vOrientFront.x,
+	This->device->ds3dl.vOrientFront.y, This->device->ds3dl.vOrientFront.z, This->device->ds3dl.vOrientTop.x, This->device->ds3dl.vOrientTop.y,
 	This->device->ds3dl.vOrientTop.z);
 	*lpvOrientFront = This->device->ds3dl.vOrientFront;
 	*lpvOrientTop = This->device->ds3dl.vOrientTop;
@@ -965,7 +965,7 @@ static HRESULT WINAPI IDirectSound3DListenerImpl_SetOrientation(
 	DWORD dwApply)
 {
 	IDirectSound3DListenerImpl *This = (IDirectSound3DListenerImpl *)iface;
-	TRACE("setting: Front vector = (%f,%f,%f); Top vector = (%f,%f,%f); dwApply = %d\n", \
+	TRACE("setting: Front vector = (%f,%f,%f); Top vector = (%f,%f,%f); dwApply = %d\n",
 	xFront, yFront, zFront, xTop, yTop, zTop, dwApply);
 	This->device->ds3dl.vOrientFront.x = xFront;
 	This->device->ds3dl.vOrientFront.y = yFront;
diff --git a/dlls/dsound/tests/propset.c b/dlls/dsound/tests/propset.c
index 3beebf2..3c9a3d4 100644
--- a/dlls/dsound/tests/propset.c
+++ b/dlls/dsound/tests/propset.c
@@ -36,17 +36,17 @@
 
 #include "initguid.h"
 
-DEFINE_GUID(DSPROPSETID_VoiceManager, \
+DEFINE_GUID(DSPROPSETID_VoiceManager,
             0x62A69BAE,0xDF9D,0x11D1,0x99,0xA6,0x00,0xC0,0x4F,0xC9,0x9D,0x46);
-DEFINE_GUID(DSPROPSETID_EAX20_ListenerProperties, \
+DEFINE_GUID(DSPROPSETID_EAX20_ListenerProperties,
             0x306a6a8,0xb224,0x11d2,0x99,0xe5,0x0,0x0,0xe8,0xd8,0xc7,0x22);
-DEFINE_GUID(DSPROPSETID_EAX20_BufferProperties, \
+DEFINE_GUID(DSPROPSETID_EAX20_BufferProperties,
             0x306a6a7,0xb224,0x11d2,0x99,0xe5,0x0,0x0,0xe8,0xd8,0xc7,0x22);
-DEFINE_GUID(DSPROPSETID_I3DL2_ListenerProperties, \
+DEFINE_GUID(DSPROPSETID_I3DL2_ListenerProperties,
             0xDA0F0520,0x300A,0x11D3,0x8A,0x2B,0x00,0x60,0x97,0x0D,0xB0,0x11);
-DEFINE_GUID(DSPROPSETID_I3DL2_BufferProperties, \
+DEFINE_GUID(DSPROPSETID_I3DL2_BufferProperties,
             0xDA0F0521,0x300A,0x11D3,0x8A,0x2B,0x00,0x60,0x97,0x0D,0xB0,0x11);
-DEFINE_GUID(DSPROPSETID_ZOOMFX_BufferProperties, \
+DEFINE_GUID(DSPROPSETID_ZOOMFX_BufferProperties,
             0xCD5368E0,0x3450,0x11D3,0x8B,0x6E,0x00,0x10,0x5A,0x9B,0x7B,0xBC);
 
 typedef HRESULT  (CALLBACK * MYPROC)(REFCLSID, REFIID, LPVOID *);
-- 
1.4.4.2
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