[4/5] D3D9: Hold the lock in suface methods

Stefan Dösinger stefandoesinger at gmx.at
Fri Jun 22 04:49:32 CDT 2007


The patch number doesn't match the number in the topic, but that shouldn't 
matter. Patches 4 and 5 in my tree are the thread context selection patches 
in wined3d, they do not interfere here, and I'd like to make thing thread 
safe before sending the ctx selection patches
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