[2/3] wined3d: The texldl instruction takes 3 arguments
H. Verbeet
hverbeet at gmail.com
Fri Mar 2 07:58:46 CST 2007
Changelog:
- The texldl instruction takes 3 arguments
-------------- next part --------------
---
dlls/wined3d/pixelshader.c | 2 +-
dlls/wined3d/vertexshader.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c
index e362f65..59cc31e 100644
--- a/dlls/wined3d/pixelshader.c
+++ b/dlls/wined3d/pixelshader.c
@@ -733,7 +733,7 @@ CONST SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[] = {
{WINED3DSIO_DSY, "dsy", GLNAME_REQUIRE_GLSL, 1, 2, pshader_dsy, NULL, NULL, 0, 0},
{WINED3DSIO_TEXLDD, "texldd", GLNAME_REQUIRE_GLSL, 1, 5, pshader_texldd, NULL, NULL, WINED3DPS_VERSION(2,1), -1},
{WINED3DSIO_SETP, "setp", GLNAME_REQUIRE_GLSL, 1, 3, pshader_setp, NULL, NULL, 0, 0},
- {WINED3DSIO_TEXLDL, "texldl", GLNAME_REQUIRE_GLSL, 1, 2, pshader_texldl, NULL, NULL, 0, 0},
+ {WINED3DSIO_TEXLDL, "texldl", GLNAME_REQUIRE_GLSL, 1, 3, pshader_texldl, NULL, NULL, 0, 0},
{WINED3DSIO_PHASE, "phase", GLNAME_REQUIRE_GLSL, 0, 0, pshader_nop, NULL, NULL, 0, 0},
{0, NULL, NULL, 0, 0, NULL, NULL, 0, 0}
};
diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c
index 5e79451..a298245 100644
--- a/dlls/wined3d/vertexshader.c
+++ b/dlls/wined3d/vertexshader.c
@@ -553,7 +553,7 @@ CONST SHADER_OPCODE IWineD3DVertexShaderImpl_shader_ins[] = {
{WINED3DSIO_LABEL, "label", NULL, 0, 1, vshader_label, NULL, shader_glsl_label, WINED3DVS_VERSION(2,0), -1},
{WINED3DSIO_SETP, "setp", GLNAME_REQUIRE_GLSL, 1, 3, vshader_setp, NULL, NULL, 0, 0},
- {WINED3DSIO_TEXLDL, "texdl", GLNAME_REQUIRE_GLSL, 1, 2, vshader_texldl, NULL, NULL, 0, 0},
+ {WINED3DSIO_TEXLDL, "texdl", GLNAME_REQUIRE_GLSL, 1, 3, vshader_texldl, NULL, NULL, 0, 0},
{0, NULL, NULL, 0, 0, NULL, NULL, 0, 0}
};
More information about the wine-patches
mailing list