wined3d: Check for float texture formats correctly (try 2).
Vitaly Budovski
vbudovski at gmail.com
Tue Mar 20 23:35:42 CDT 2007
Move the checks for float texture formats into the correct location.
This allows some Direct3D sample applications which check for any of the
float formats together with D3DUSAGE_RENDERTARGET to start.
Added comment as suggested by Dmitry Timoshkov.
---
dlls/wined3d/directx.c | 32 +++++++++++++++-----------------
1 files changed, 15 insertions(+), 17 deletions(-)
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