WineD3D: Use GL_TEXTURE_2D for dummy textures
Felix Nawothnig
flexo at holycrap.org
Sun Mar 25 18:48:41 CDT 2007
As discussed in IRC. Probably won't apply without the last patch but
doesn't depend on it.
Stefan, you mentioned something about "colliding with the normal 2d
handling" - from the code I don't see any problems and since you got no
test app... tell me if there's anything wrong with this.
---
dlls/wined3d/state.c | 14 ++++++--------
dlls/wined3d/stateblock.c | 11 ++++++-----
2 files changed, 12 insertions(+), 13 deletions(-)
-------------- next part --------------
A non-text attachment was scrubbed...
Name: a00b64740ec8b2698f7d2b33840fc790c3230f60.diff
Type: text/x-patch
Size: 3308 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20070326/14158dda/a00b64740ec8b2698f7d2b33840fc790c3230f60.bin
More information about the wine-patches
mailing list