[02/10] wined3d: Make the IWineD3DDeviceImpl_ColorFill TRACE a bit
more useful
H. Verbeet
hverbeet at gmail.com
Thu May 3 13:57:23 CDT 2007
%d isn't the most readable format for colors.
Changelog:
- Make the IWineD3DDeviceImpl_ColorFill TRACE a bit more useful
-------------- next part --------------
---
dlls/wined3d/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 2ad92da..90fbd99 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5209,7 +5209,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ColorFill(IWineD3DDevice *iface, IWineD
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
IWineD3DSurfaceImpl *surface = (IWineD3DSurfaceImpl *) pSurface;
WINEDDBLTFX BltFx;
- TRACE("(%p) Colour fill Surface: %p rect: %p color: %d\n", This, pSurface, pRect, color);
+ TRACE("(%p) Colour fill Surface: %p rect: %p color: 0x%08x\n", This, pSurface, pRect, color);
if (surface->resource.pool != WINED3DPOOL_DEFAULT && surface->resource.pool != WINED3DPOOL_SYSTEMMEM) {
FIXME("call to colorfill with non WINED3DPOOL_DEFAULT or WINED3DPOOL_SYSTEMMEM surface\n");
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