[07/10] d3d8: Add a surface locking test
H. Verbeet
hverbeet at gmail.com
Thu May 3 13:59:25 CDT 2007
Changelog:
- Add a surface locking test
-------------- next part --------------
---
dlls/d3d8/tests/surface.c | 77 ++++++++++++++++++++++++++++++++++++++++++++-
1 files changed, 76 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/tests/surface.c b/dlls/d3d8/tests/surface.c
index 21f9dfe..ad4d4ae 100644
--- a/dlls/d3d8/tests/surface.c
+++ b/dlls/d3d8/tests/surface.c
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2006 Henri Verbeet
+ * Copyright 2006-2007 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -121,6 +121,80 @@ cleanup:
if (surface_ptr) IDirect3DSurface8_Release(surface_ptr);
}
+static void test_lockrect_invalid(IDirect3DDevice8 *device)
+{
+ IDirect3DSurface8 *surface = 0;
+ D3DLOCKED_RECT locked_rect;
+ unsigned int i;
+ BYTE *base;
+ HRESULT hr;
+
+ const RECT valid[] = {
+ {60, 60, 68, 68},
+ {120, 60, 128, 68},
+ {60, 120, 68, 128},
+ };
+
+ const RECT invalid[] = {
+ {60, 60, 60, 68}, /* 0 height */
+ {60, 60, 68, 60}, /* 0 width */
+ {68, 60, 60, 68}, /* left > right */
+ {60, 68, 68, 60}, /* top > bottom */
+ {-8, 60, 0, 68}, /* left < surface */
+ {60, -8, 68, 0}, /* top < surface */
+ {-16, 60, -8, 68}, /* right < surface */
+ {60, -16, 68, -8}, /* bottom < surface */
+ {60, 60, 136, 68}, /* right > surface */
+ {60, 60, 68, 136}, /* bottom > surface */
+ {136, 60, 144, 68}, /* left > surface */
+ {60, 136, 68, 144}, /* top > surface */
+ };
+
+ hr = IDirect3DDevice8_CreateImageSurface(device, 128, 128, D3DFMT_A8R8G8B8, &surface);
+ ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr);
+
+ hr = IDirect3DSurface8_LockRect(surface, &locked_rect, NULL, 0);
+ ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr);
+
+ base = locked_rect.pBits;
+
+ hr = IDirect3DSurface8_UnlockRect(surface);
+ ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
+
+ for (i = 0; i < (sizeof(valid) / sizeof(*valid)); ++i)
+ {
+ unsigned int offset, expected_offset;
+ const RECT *rect = &valid[i];
+
+ locked_rect.pBits = (BYTE *)0xdeadbeef;
+ locked_rect.Pitch = 0xdeadbeef;
+
+ hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0);
+ ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n",
+ hr, rect->left, rect->top, rect->right, rect->bottom);
+
+ offset = (BYTE *)locked_rect.pBits - base;
+ expected_offset = rect->top * locked_rect.Pitch + rect->left * 4;
+ ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n",
+ offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom);
+
+ hr = IDirect3DSurface8_UnlockRect(surface);
+ ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
+ }
+
+ for (i = 0; i < (sizeof(invalid) / sizeof(*invalid)); ++i)
+ {
+ const RECT *rect = &invalid[i];
+
+ hr = IDirect3DSurface8_LockRect(surface, &locked_rect, rect, 0);
+ ok(hr == D3DERR_INVALIDCALL, "LockRect returned 0x%08x for rect [%d, %d]->[%d, %d]"
+ ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, rect->left, rect->top,
+ rect->right, rect->bottom, D3DERR_INVALIDCALL);
+ }
+
+ IDirect3DSurface8_Release(surface);
+}
+
START_TEST(surface)
{
HMODULE d3d8_handle;
@@ -137,4 +211,5 @@ START_TEST(surface)
if (!device_ptr) return;
test_surface_get_container(device_ptr);
+ test_lockrect_invalid(device_ptr);
}
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