[PATCH] wined3d: debug_d3dusage: prettyprint a flag combination

H. Verbeet hverbeet at gmail.com
Sat May 19 11:27:58 CDT 2007


On 12/05/07, Erik Inge Bolsø <knan-wine at anduin.net> wrote:
> ---
>  dlls/wined3d/utils.c |    1 +
>  1 files changed, 1 insertions(+), 0 deletions(-)
>
> diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
> index c444232..4db0622 100644
> --- a/dlls/wined3d/utils.c
> +++ b/dlls/wined3d/utils.c
> @@ -238,6 +238,7 @@ const char* debug_d3dusage(DWORD usage) {
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_SOFTWAREPROCESSING);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_DONOTCLIP);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_POINTS);
> +    WINED3DUSAGE_TO_STR(WINED3DUSAGE_WRITEONLY|WINED3DUSAGE_POINTS);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_RTPATCHES);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES);
>      WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC);
> --
> 1.4.4.2
>
That's not a proper fix, debug_d3dusage() should be changed to print
all the flags in "usage", not just exact matches.



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