[1/6] WineD3D: Align the gl function table

Stefan Dösinger stefan at codeweavers.com
Sun Nov 11 16:49:15 CST 2007


This series of patches extends our extension loading macros to load core 
functions from newer opengl versions(e.g. opengl 2.0). This is needed because 
some drivers do not advertise legacy extensions any longer, but the 
functionality is available from the functions that were included in the 
opengl core.

The first patch is - yes - a whitespace fix. The table will become unreadable 
otherwise. The extension functions and core functions mutually have a very 
similar name. If the table doesn't linewrap it looks much nicer, and if it 
linewraps then it linewraps in a regular pattern at least, and makes it 
easier to tell the function names from each other.
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