[1/8] WineD3D: Inform the texture about filtering changes

Stefan Dösinger stefan at codeweavers.com
Tue Nov 27 16:49:25 CST 2007


Actually I wanted to send this patch yesterday, but I sent another one twice 
instead.

Somewhen we should replace the GetContainer with a cached pointer or 
something. It is all nice and pretty, but we're spending 1-2% cpu time in 
GetContainer, QI and Release, out of 5-10% total wined3d cpu time. For this 
reason no setter is added as well.
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