[PATCH] The amount of video memory is set in FillGLCaps unless overridden using a registry option.

Roderick Colenbrander thunderbird2k at gmx.net
Fri Sep 21 16:12:38 CDT 2007


---
 dlls/wined3d/wined3d_main.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 2443e33..5886df5 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -113,8 +113,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
        DWORD len;
        WNDCLASSA wc;
 
-       wined3d_settings.emulated_textureram = 64*1024*1024;
-
        /* We need our own window class for a fake window which we use to retrieve GL capabilities */
        /* We might need CS_OWNDC in the future if we notice strange things on Windows.
         * Various articles/posts about OpenGL problems on Windows recommend this. */
-- 
1.5.1.3


--========GMX82391190409732496768--



More information about the wine-patches mailing list