wined3d: Set isInDraw later in drawPrimitive.

Alexander Dorofeyev alexd4 at inbox.lv
Mon Apr 7 16:42:39 CDT 2008


This should fix the problem that in LoadLocation SFLAG_INTEXTURE path gl calls 
can be made without activating context, due to isInDraw checks.
---
  dlls/wined3d/drawprim.c |    6 +++---
  1 files changed, 3 insertions(+), 3 deletions(-)
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