Vertex Shader Modes > 4 error fix
Chris Ahrendt
celticht32 at aol.com
Thu Aug 28 20:12:52 CDT 2008
This is a patch to correct a vertex shader error that is caused by
an error in dlls/wined3d/drawprim.c
In the function drawStridedSlow
currently it only handles 4 modes with this fix it handles the 16
defined nodes in the win API..
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