wined3d: IWineD3DBaseTexture and IWineD3DResource don't need Vtbl's.

Henri Verbeet hverbeet at codeweavers.com
Mon Dec 1 08:32:15 CST 2008


---
 dlls/wined3d/basetexture.c |   35 -----------------------------------
 dlls/wined3d/resource.c    |   19 -------------------
 2 files changed, 0 insertions(+), 54 deletions(-)

diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c
index 98d9de4..5f7d7c4 100644
--- a/dlls/wined3d/basetexture.c
+++ b/dlls/wined3d/basetexture.c
@@ -487,38 +487,3 @@ void WINAPI IWineD3DBaseTextureImpl_ApplyStateChanges(IWineD3DBaseTexture *iface
         This->baseTexture.states[WINED3DTEXSTA_MAXANISOTROPY] = samplerStates[WINED3DSAMP_MAXANISOTROPY];
     }
 }
-
-
-static const IWineD3DBaseTextureVtbl IWineD3DBaseTexture_Vtbl =
-{
-    /* IUnknown */
-    IWineD3DBaseTextureImpl_QueryInterface,
-    IWineD3DBaseTextureImpl_AddRef,
-    IWineD3DBaseTextureImpl_Release,
-    /* IWineD3DResource */
-    IWineD3DBaseTextureImpl_GetParent,
-    IWineD3DBaseTextureImpl_GetDevice,
-    IWineD3DBaseTextureImpl_SetPrivateData,
-    IWineD3DBaseTextureImpl_GetPrivateData,
-    IWineD3DBaseTextureImpl_FreePrivateData,
-    IWineD3DBaseTextureImpl_SetPriority,
-    IWineD3DBaseTextureImpl_GetPriority,
-    IWineD3DBaseTextureImpl_PreLoad,
-    IWineD3DBaseTextureImpl_UnLoad,
-    IWineD3DBaseTextureImpl_GetType,
-    /*IWineD3DBaseTexture*/
-    IWineD3DBaseTextureImpl_SetLOD,
-    IWineD3DBaseTextureImpl_GetLOD,
-    IWineD3DBaseTextureImpl_GetLevelCount,
-    IWineD3DBaseTextureImpl_SetAutoGenFilterType,
-    IWineD3DBaseTextureImpl_GetAutoGenFilterType,
-    IWineD3DBaseTextureImpl_GenerateMipSubLevels,
-    IWineD3DBaseTextureImpl_SetDirty,
-    IWineD3DBaseTextureImpl_GetDirty,
-    /* internal */
-    IWineD3DBaseTextureImpl_BindTexture,
-    IWineD3DBaseTextureImpl_GetTextureDimensions,
-    IWineD3DBaseTextureImpl_IsCondNP2,
-    IWineD3DBaseTextureImpl_ApplyStateChanges
-
-};
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index c75e09d..a642fa5 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -262,22 +262,3 @@ void dumpResources(struct list *list) {
         FIXME("Leftover resource %p with type %d,%s\n", resource, IWineD3DResource_GetType((IWineD3DResource *) resource), debug_d3dresourcetype(IWineD3DResource_GetType((IWineD3DResource *) resource)));
     }
 }
-
-static const IWineD3DResourceVtbl IWineD3DResource_Vtbl =
-{
-    /* IUnknown */
-    IWineD3DResourceImpl_QueryInterface,
-    IWineD3DResourceImpl_AddRef,
-    IWineD3DResourceImpl_Release,
-    /* IWineD3DResource */
-    IWineD3DResourceImpl_GetParent,
-    IWineD3DResourceImpl_GetDevice,
-    IWineD3DResourceImpl_SetPrivateData,
-    IWineD3DResourceImpl_GetPrivateData,
-    IWineD3DResourceImpl_FreePrivateData,
-    IWineD3DResourceImpl_SetPriority,
-    IWineD3DResourceImpl_GetPriority,
-    IWineD3DResourceImpl_PreLoad,
-    IWineD3DResourceImpl_UnLoad,
-    IWineD3DResourceImpl_GetType
-};
-- 
1.5.6.4



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