[PATCH] d3d8/tests: Do not fail the visual test, when the device could not be created
Detlef Riekenberg
wine.dev at web.de
Sat Dec 6 16:33:42 CST 2008
---
dlls/d3d8/tests/visual.c | 18 +++++++++++-------
1 files changed, 11 insertions(+), 7 deletions(-)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index 8f853c1..c12d817 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -133,9 +133,17 @@ static IDirect3DDevice8 *init_d3d8(void)
present_parameters.EnableAutoDepthStencil = TRUE;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
- hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
- ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL, "IDirect3D_CreateDevice returned: %#08x\n", hr);
+ hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow,
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+ if(!device_ptr)
+ {
+ skip("could not create device, IDirect3D8_CreateDevice returned %#08x\n", hr);
+
+ if(d3d8_ptr) IDirect3D8_Release(d3d8_ptr);
+ if(present_parameters.hDeviceWindow) DestroyWindow(present_parameters.hDeviceWindow);
+ return NULL;
+ }
return device_ptr;
}
@@ -1283,11 +1291,7 @@ START_TEST(visual)
}
device_ptr = init_d3d8();
- if (!device_ptr)
- {
- skip("Could not initialize direct3d\n");
- return;
- }
+ if (!device_ptr) return;
IDirect3DDevice8_GetDeviceCaps(device_ptr, &caps);
--
1.5.6.3
--=-------------122861993841677--
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