[4/10] WineD3D: Some GL_EXT_fog_coord prototype fixes

Stefan Dösinger stefan at codeweavers.com
Tue Dec 16 06:24:09 CST 2008


Here you go...

> -----Original Message-----
> From: wine-patches-bounces at winehq.org [mailto:wine-patches-
> bounces at winehq.org] On Behalf Of Henri Verbeet
> Sent: Monday, December 15, 2008 9:20 PM
> To: wine-devel at winehq.org
> Cc: wine-patches at winehq.org
> Subject: Re: [4/10] WineD3D: Some GL_EXT_fog_coord prototype fixes
> 
> 2008/12/15 Stefan Dösinger <stefan at codeweavers.com>:
> > -typedef void (WINE_GLAPI * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat
> intesity);
> > -typedef void (WINE_GLAPI * PGLFNGLFOGCOORDDEXTPROC) (GLfloat
> intesity);
> > -typedef void (WINE_GLAPI * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat
> intesity);
> > +typedef void (WINE_GLAPI * PGLFNGLFOGCOORDFVEXTPROC) (const GLfloat
> *intesity);
> > +typedef void (WINE_GLAPI * PGLFNGLFOGCOORDDEXTPROC) (GLdouble
> intesity);
> > +typedef void (WINE_GLAPI * PGLFNGLFOGCOORDDVEXTPROC) (const GLdouble
> *intesity);
> >
> You might as well fix the parameter names while you're at it :-)

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