d3d9: Fix the shader constant test.
Henri Verbeet
hverbeet at codeweavers.com
Tue Dec 16 09:37:37 CST 2008
Using the same values for the test data and the default data masks
potential failures.
---
dlls/d3d9/tests/stateblock.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c
index d2bfcba..f676c3c 100644
--- a/dlls/d3d9/tests/stateblock.c
+++ b/dlls/d3d9/tests/stateblock.c
@@ -581,7 +581,7 @@ static const shader_constant_data shader_constant_default_data = {
static const shader_constant_data shader_constant_test_data = {
{ 0xdead0000, 0xdead0001, 0xdead0002, 0xdead0003 },
- { 0.0f, 0.0f, 0.0f, 0.0f },
+ { 5.0f, 6.0f, 7.0f, 8.0f },
{ TRUE, FALSE, FALSE, TRUE }
};
--
1.5.6.4
--------------030103040805040304080500--
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