[1/5] wined3d: Don't call allocate_shader_constants() from Init3D().

Henri Verbeet hverbeet at codeweavers.com
Thu Dec 18 11:04:22 CST 2008


-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 0001-wined3d-Don-t-call-allocate_shader_constants-from.patch
Url: http://www.winehq.org/pipermail/wine-patches/attachments/20081218/af1e0092/attachment.txt 


More information about the wine-patches mailing list