[PATCH] Add separate alpha blend support.
Roderick Colenbrander
thunderbird2k at gmx.net
Sat Feb 16 09:42:11 CST 2008
---
dlls/wined3d/directx.c | 6 ++-
dlls/wined3d/state.c | 143 +++++++++++++++++++++++++++++++++++++-------
include/wine/wined3d_gl.h | 16 +++++
3 files changed, 141 insertions(+), 24 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 3c9ea69..f2dd99a 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -85,6 +85,8 @@ static const struct {
/* EXT */
{"GL_EXT_blend_color", EXT_BLEND_COLOR, 0 },
{"GL_EXT_blend_minmax", EXT_BLEND_MINMAX, 0 },
+ {"GL_EXT_blend_equation_separate", EXT_BLEND_EQUATION_SEPARATE, 0 },
+ {"GL_EXT_blend_func_separate", EXT_BLEND_FUNC_SEPARATE, 0 },
{"GL_EXT_fog_coord", EXT_FOG_COORD, 0 },
{"GL_EXT_framebuffer_blit", EXT_FRAMEBUFFER_BLIT, 0 },
{"GL_EXT_framebuffer_object", EXT_FRAMEBUFFER_OBJECT, 0 },
@@ -2200,11 +2202,13 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
WINED3DPMISCCAPS_NULLREFERENCE
WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
WINED3DPMISCCAPS_FOGANDSPECULARALPHA
- WINED3DPMISCCAPS_SEPARATEALPHABLEND
WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
WINED3DPMISCCAPS_FOGVERTEXCLAMPED */
+ if(GL_SUPPORT(EXT_BLEND_EQUATION_SEPARATE) && GL_SUPPORT(EXT_BLEND_FUNC_SEPARATE))
+ *pCaps->PrimitiveMiscCaps |= WINED3DPMISCCAPS_SEPARATEALPHABLEND;
+
/* The caps below can be supported but aren't handled yet in utils.c 'd3dta_to_combiner_input', disable them until support is fixed */
#if 0
if (GL_SUPPORT(NV_REGISTER_COMBINERS))
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index bcb1559..5c34cba 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -36,6 +36,8 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_shader);
#define GLINFO_LOCATION stateblock->wineD3DDevice->adapter->gl_info
+static void state_blendop(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context);
+
static void state_nogl(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
/* Used for states which are not mapped to a gl state as-is, but used somehow different,
* e.g as a parameter for drawing, or which are unimplemented in windows d3d
@@ -332,7 +334,6 @@ static void state_blend(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D
FIXME("Unrecognized src blend value %d\n", stateblock->renderState[WINED3DRS_SRCBLEND]);
}
-
if(stateblock->renderState[WINED3DRS_EDGEANTIALIAS] ||
stateblock->renderState[WINED3DRS_ANTIALIASEDLINEENABLE]) {
glEnable(GL_LINE_SMOOTH);
@@ -348,9 +349,88 @@ static void state_blend(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3D
checkGLcall("glDisable(GL_LINE_SMOOTH)");
}
- TRACE("glBlendFunc src=%x, dst=%x\n", srcBlend, dstBlend);
- glBlendFunc(srcBlend, dstBlend);
- checkGLcall("glBlendFunc");
+ /* Re-apply BLENDOP(ALPHA) because of a possible SEPARATEALPHABLENDENABLE change */
+ if(!isStateDirty(context, STATE_RENDER(WINED3DRS_BLENDOP))) {
+ state_blendop(STATE_RENDER(WINED3DRS_BLENDOPALPHA), stateblock, context);
+ }
+
+ if(stateblock->renderState[WINED3DRS_SEPARATEALPHABLENDENABLE]) {
+ int srcBlendAlpha = GL_ZERO;
+ int dstBlendAlpha = GL_ZERO;
+
+ /* Separate alpha blending requires GL_EXT_blend_function_separate, so make sure it is around */
+ if(!GL_SUPPORT(EXT_BLEND_FUNC_SEPARATE)) {
+ WARN("Unsupported in local OpenGL implementation: glBlendFuncSeparateEXT\n");
+ return;
+ }
+
+ switch (stateblock->renderState[WINED3DRS_DESTBLENDALPHA]) {
+ case WINED3DBLEND_ZERO : dstBlendAlpha = GL_ZERO; break;
+ case WINED3DBLEND_ONE : dstBlendAlpha = GL_ONE; break;
+ case WINED3DBLEND_SRCCOLOR : dstBlendAlpha = GL_SRC_COLOR; break;
+ case WINED3DBLEND_INVSRCCOLOR : dstBlendAlpha = GL_ONE_MINUS_SRC_COLOR; break;
+ case WINED3DBLEND_SRCALPHA : dstBlendAlpha = GL_SRC_ALPHA; break;
+ case WINED3DBLEND_INVSRCALPHA : dstBlendAlpha = GL_ONE_MINUS_SRC_ALPHA; break;
+ case WINED3DBLEND_DESTCOLOR : dstBlendAlpha = GL_DST_COLOR; break;
+ case WINED3DBLEND_INVDESTCOLOR : dstBlendAlpha = GL_ONE_MINUS_DST_COLOR; break;
+ case WINED3DBLEND_DESTALPHA : dstBlendAlpha = GL_DST_ALPHA; break;
+ case WINED3DBLEND_INVDESTALPHA : dstBlendAlpha = GL_DST_ALPHA; break;
+ case WINED3DBLEND_SRCALPHASAT :
+ dstBlend = GL_SRC_ALPHA_SATURATE;
+ WARN("Application uses SRCALPHASAT as dest blend factor, expect problems\n");
+ break;
+ /* WINED3DBLEND_BOTHSRCALPHA and WINED3DBLEND_BOTHINVSRCALPHA are legacy source blending
+ * values which are still valid up to d3d9. They should not occur as dest blend values
+ */
+ case WINED3DBLEND_BOTHSRCALPHA :
+ dstBlendAlpha = GL_SRC_ALPHA;
+ srcBlendAlpha = GL_SRC_ALPHA;
+ FIXME("WINED3DRS_DESTBLENDALPHA = WINED3DBLEND_BOTHSRCALPHA, what to do?\n");
+ break;
+ case WINED3DBLEND_BOTHINVSRCALPHA :
+ dstBlendAlpha = GL_ONE_MINUS_SRC_ALPHA;
+ srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA;
+ FIXME("WINED3DRS_DESTBLENDALPHA = WINED3DBLEND_BOTHINVSRCALPHA, what to do?\n");
+ break;
+ case WINED3DBLEND_BLENDFACTOR : dstBlendAlpha = GL_CONSTANT_COLOR; break;
+ case WINED3DBLEND_INVBLENDFACTOR : dstBlendAlpha = GL_ONE_MINUS_CONSTANT_COLOR; break;
+ default:
+ FIXME("Unrecognized dst blend alpha value %d\n", stateblock->renderState[WINED3DRS_DESTBLENDALPHA]);
+ }
+
+ switch (stateblock->renderState[WINED3DRS_SRCBLENDALPHA]) {
+ case WINED3DBLEND_ZERO : srcBlendAlpha = GL_ZERO; break;
+ case WINED3DBLEND_ONE : srcBlendAlpha = GL_ONE; break;
+ case WINED3DBLEND_SRCCOLOR : srcBlendAlpha = GL_SRC_COLOR; break;
+ case WINED3DBLEND_INVSRCCOLOR : srcBlendAlpha = GL_ONE_MINUS_SRC_COLOR; break;
+ case WINED3DBLEND_SRCALPHA : srcBlendAlpha = GL_SRC_ALPHA; break;
+ case WINED3DBLEND_INVSRCALPHA : srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA; break;
+ case WINED3DBLEND_DESTCOLOR : srcBlendAlpha = GL_DST_COLOR; break;
+ case WINED3DBLEND_INVDESTCOLOR : srcBlendAlpha = GL_ONE_MINUS_DST_COLOR; break;
+ case WINED3DBLEND_SRCALPHASAT : srcBlendAlpha = GL_SRC_ALPHA_SATURATE; break;
+ case WINED3DBLEND_DESTALPHA : srcBlendAlpha = GL_DST_ALPHA; break;
+ case WINED3DBLEND_INVDESTALPHA : srcBlendAlpha = GL_DST_ALPHA; break;
+ case WINED3DBLEND_BOTHSRCALPHA :
+ srcBlendAlpha = GL_SRC_ALPHA;
+ dstBlendAlpha = GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case WINED3DBLEND_BOTHINVSRCALPHA :
+ srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA;
+ dstBlendAlpha = GL_SRC_ALPHA;
+ break;
+ case WINED3DBLEND_BLENDFACTOR : srcBlendAlpha = GL_CONSTANT_COLOR; break;
+ case WINED3DBLEND_INVBLENDFACTOR : srcBlendAlpha = GL_ONE_MINUS_CONSTANT_COLOR; break;
+ default:
+ FIXME("Unrecognized src blend alpha value %d\n", stateblock->renderState[WINED3DRS_SRCBLENDALPHA]);
+ }
+
+ GL_EXTCALL(glBlendFuncSeparateEXT(srcBlend, dstBlend, srcBlendAlpha, dstBlendAlpha));
+ checkGLcall("glBlendFuncSeparateEXT");
+ } else {
+ TRACE("glBlendFunc src=%x, dst=%x\n", srcBlend, dstBlend);
+ glBlendFunc(srcBlend, dstBlend);
+ checkGLcall("glBlendFunc");
+ }
/* colorkey fixup for stage 0 alphaop depends on WINED3DRS_ALPHABLENDENABLE state,
so it may need updating */
@@ -502,26 +582,49 @@ static void state_clipping(DWORD state, IWineD3DStateBlockImpl *stateblock, Wine
}
static void state_blendop(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
- int glParm = GL_FUNC_ADD;
+ int blendEquation = GL_FUNC_ADD;
+ int blendEquationAlpha = GL_FUNC_ADD;
if(!GL_SUPPORT(EXT_BLEND_MINMAX)) {
WARN("Unsupported in local OpenGL implementation: glBlendEquation\n");
return;
}
+ /* BLENDOPALPHA requires GL_EXT_blend_equation_separate, so make sure it is around */
+ if(stateblock->renderState[WINED3DRS_BLENDOPALPHA] && !GL_SUPPORT(EXT_BLEND_EQUATION_SEPARATE)) {
+ WARN("Unsupported in local OpenGL implementation: glBlendEquationSeparateEXT\n");
+ return;
+ }
+
switch ((WINED3DBLENDOP) stateblock->renderState[WINED3DRS_BLENDOP]) {
- case WINED3DBLENDOP_ADD : glParm = GL_FUNC_ADD; break;
- case WINED3DBLENDOP_SUBTRACT : glParm = GL_FUNC_SUBTRACT; break;
- case WINED3DBLENDOP_REVSUBTRACT : glParm = GL_FUNC_REVERSE_SUBTRACT; break;
- case WINED3DBLENDOP_MIN : glParm = GL_MIN; break;
- case WINED3DBLENDOP_MAX : glParm = GL_MAX; break;
+ case WINED3DBLENDOP_ADD : blendEquation = GL_FUNC_ADD; break;
+ case WINED3DBLENDOP_SUBTRACT : blendEquation = GL_FUNC_SUBTRACT; break;
+ case WINED3DBLENDOP_REVSUBTRACT : blendEquation = GL_FUNC_REVERSE_SUBTRACT; break;
+ case WINED3DBLENDOP_MIN : blendEquation = GL_MIN; break;
+ case WINED3DBLENDOP_MAX : blendEquation = GL_MAX; break;
default:
FIXME("Unrecognized/Unhandled D3DBLENDOP value %d\n", stateblock->renderState[WINED3DRS_BLENDOP]);
}
- TRACE("glBlendEquation(%x)\n", glParm);
- GL_EXTCALL(glBlendEquationEXT(glParm));
- checkGLcall("glBlendEquation");
+ switch ((WINED3DBLENDOP) stateblock->renderState[WINED3DRS_BLENDOPALPHA]) {
+ case WINED3DBLENDOP_ADD : blendEquationAlpha = GL_FUNC_ADD; break;
+ case WINED3DBLENDOP_SUBTRACT : blendEquationAlpha = GL_FUNC_SUBTRACT; break;
+ case WINED3DBLENDOP_REVSUBTRACT : blendEquationAlpha = GL_FUNC_REVERSE_SUBTRACT; break;
+ case WINED3DBLENDOP_MIN : blendEquationAlpha = GL_MIN; break;
+ case WINED3DBLENDOP_MAX : blendEquationAlpha = GL_MAX; break;
+ default:
+ FIXME("Unrecognized/Unhandled D3DBLENDOP value %d\n", stateblock->renderState[WINED3DRS_BLENDOPALPHA]);
+ }
+
+ if(stateblock->renderState[WINED3DRS_SEPARATEALPHABLENDENABLE]) {
+ TRACE("glBlendEquationSeparateEXT(%x, %x)\n", blendEquation, blendEquationAlpha);
+ GL_EXTCALL(glBlendEquationSeparateEXT(blendEquation, blendEquationAlpha));
+ checkGLcall("glBlendEquationSeparateEXT");
+ } else {
+ TRACE("glBlendEquation(%x)\n", blendEquation);
+ GL_EXTCALL(glBlendEquationEXT(blendEquation));
+ checkGLcall("glBlendEquation");
+ }
}
static void
@@ -1606,12 +1709,6 @@ static void state_tessellation(DWORD state, IWineD3DStateBlockImpl *stateblock,
FIXME("(WINED3DRS_ENABLEADAPTIVETESSELLATION,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_ENABLEADAPTIVETESSELLATION]);
}
-static void state_separateblend(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
- TRACE("Stub\n");
- if(stateblock->renderState[WINED3DRS_SEPARATEALPHABLENDENABLE])
- FIXME("(WINED3DRS_SEPARATEALPHABLENDENABLE,%d) not yet implemented\n", stateblock->renderState[WINED3DRS_SEPARATEALPHABLENDENABLE]);
-}
-
static void state_wrapu(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DContext *context) {
if(stateblock->renderState[WINED3DRS_WRAPU]) {
FIXME("Render state WINED3DRS_WRAPU not implemented yet\n");
@@ -4024,10 +4121,10 @@ const struct StateEntry StateTable[] =
{ /*203, WINED3DRS_WRAP13 */ STATE_RENDER(WINED3DRS_WRAP0), state_wrap },
{ /*204, WINED3DRS_WRAP14 */ STATE_RENDER(WINED3DRS_WRAP0), state_wrap },
{ /*205, WINED3DRS_WRAP15 */ STATE_RENDER(WINED3DRS_WRAP0), state_wrap },
- { /*206, WINED3DRS_SEPARATEALPHABLENDENABLE */ STATE_RENDER(WINED3DRS_SEPARATEALPHABLENDENABLE), state_separateblend },
- { /*207, WINED3DRS_SRCBLENDALPHA */ STATE_RENDER(WINED3DRS_SEPARATEALPHABLENDENABLE), state_separateblend },
- { /*208, WINED3DRS_DESTBLENDALPHA */ STATE_RENDER(WINED3DRS_SEPARATEALPHABLENDENABLE), state_separateblend },
- { /*209, WINED3DRS_BLENDOPALPHA */ STATE_RENDER(WINED3DRS_SEPARATEALPHABLENDENABLE), state_separateblend },
+ { /*206, WINED3DRS_SEPARATEALPHABLENDENABLE */ STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend },
+ { /*207, WINED3DRS_SRCBLENDALPHA */ STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend },
+ { /*208, WINED3DRS_DESTBLENDALPHA */ STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blend },
+ { /*209, WINED3DRS_BLENDOPALPHA */ STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), state_blendop },
/* Texture stage states */
{ /*0, 01, WINED3DTSS_COLOROP */ STATE_TEXTURESTAGE(0, WINED3DTSS_COLOROP), tex_colorop },
{ /*0, 02, WINED3DTSS_COLORARG1 */ STATE_TEXTURESTAGE(0, WINED3DTSS_COLOROP), tex_colorop },
diff --git a/include/wine/wined3d_gl.h b/include/wine/wined3d_gl.h
index b6913fb..bb46124 100644
--- a/include/wine/wined3d_gl.h
+++ b/include/wine/wined3d_gl.h
@@ -2237,6 +2237,16 @@ typedef GLvoid* (WINE_GLAPI * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum acce
typedef GLboolean (WINE_GLAPI * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
typedef void (WINE_GLAPI * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (WINE_GLAPI * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
+/* GL_EXT_blend_equation_separate */
+typedef void (WINE_GLAPI * PGLFNBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+/* GL_EXT_blend_func_separate */
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+#endif
+typedef void (WINE_GLAPI * PGLFNBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
/* GL_EXT_fog_coord */
#ifndef GL_EXT_fog_coord
#define GL_EXT_fog_coord 1
@@ -3190,6 +3200,8 @@ typedef enum _GL_SupportedExt {
/* EXT */
EXT_BLEND_COLOR,
EXT_BLEND_MINMAX,
+ EXT_BLEND_EQUATION_SEPARATE,
+ EXT_BLEND_FUNC_SEPARATE,
EXT_FOG_COORD,
EXT_FRAMEBUFFER_OBJECT,
EXT_FRAMEBUFFER_BLIT,
@@ -3309,6 +3321,10 @@ typedef enum _GL_SupportedExt {
USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC, glGetBufferParameterivARB, ARB_VERTEX_BUFFER_OBJECT,NULL);\
USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC, glGetBufferPointervARB, ARB_VERTEX_BUFFER_OBJECT,NULL);\
/** EXT Extensions **/ \
+ /* GL_EXT_blend_equation_separate */ \
+ USE_GL_FUNC(PGLFNBLENDFUNCSEPARATEEXTPROC, glBlendFuncSeparateEXT, EXT_BLEND_FUNC_SEPARATE, NULL);\
+ /* GL_EXT_blend_func_separate */ \
+ USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEEXTPROC, glBlendEquationSeparateEXT, EXT_BLEND_EQUATION_SEPARATE, NULL);\
/* GL_EXT_fog_coord */ \
USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC, glFogCoordfEXT, EXT_FOG_COORD, NULL );\
USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC, glFogCoordfvEXT, EXT_FOG_COORD, NULL );\
--
1.5.3.8
--========GMX258161203198492562376--
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