[PATCH] Add aux buffers support to WGL.
Roderick Colenbrander
thunderbird2k at gmx.net
Sat Feb 23 09:00:54 CST 2008
---
dlls/winex11.drv/opengl.c | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
index 193d4ca..b44e70a 100644
--- a/dlls/winex11.drv/opengl.c
+++ b/dlls/winex11.drv/opengl.c
@@ -1367,6 +1367,10 @@ int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
ppfd->cAccumBlueBits = bb;
ppfd->cAccumAlphaBits = ab;
+ /* Aux bits */
+ pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
+ ppfd->cAuxBuffers = value;
+
/* Depth bits */
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
ppfd->cDepthBits = value;
@@ -1377,8 +1381,6 @@ int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
wine_tsx11_unlock();
- /* Aux : to do ... */
-
ppfd->iLayerType = PFD_MAIN_PLANE;
if (TRACE_ON(opengl)) {
--
1.5.3.8
--========GMX46171203780054458273--
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