[1/3] include: Fix type redefinitions in IDL files.

Dan Hipschman dsh at linux.ucla.edu
Tue Jul 1 15:08:04 CDT 2008


This fixes two type redefinitions in IDL files.  One is a typo and the
other is just a duplicate.  This is needed before the next patch since
widl will fail to compile these bugs once type redefinition checking is
implemented.

---
 include/d3d10.idl |    2 +-
 include/vmr9.idl  |    1 -
 2 files changed, 1 insertions(+), 2 deletions(-)

diff --git a/include/d3d10.idl b/include/d3d10.idl
index 4e5292f..120f884 100644
--- a/include/d3d10.idl
+++ b/include/d3d10.idl
@@ -676,7 +676,7 @@ typedef struct D3D10_TEX2DMS_SRV {
     UINT UnusedField_NothingToDefine;
 } D3D10_TEX2DMS_SRV;
 
-typedef struct D3D10_TEX2DMS_ARRAY_RTV {
+typedef struct D3D10_TEX2DMS_ARRAY_SRV {
     UINT FirstArraySlice;
     UINT ArraySize;
 } D3D10_TEX2DMS_ARRAY_SRV;
diff --git a/include/vmr9.idl b/include/vmr9.idl
index e5e5fd8..b7f916c 100644
--- a/include/vmr9.idl
+++ b/include/vmr9.idl
@@ -25,7 +25,6 @@ typedef LONGLONG REFERENCE_TIME;
 typedef DWORD D3DFORMAT;
 typedef DWORD D3DPOOL;
 typedef HANDLE HMONITOR;
-typedef HANDLE HDC;
 typedef struct { } AM_MEDIA_TYPE;
 typedef struct { } D3DCOLOR;
 cpp_quote("#endif")



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