[PATCH] WineD3D: A few more junk misc states=0A=

Stefan Doesinger stefan at codeweavers.com
Wed Jul 2 22:16:29 CDT 2008


=0A=
---=0A=
 dlls/wined3d/state.c |   39 ++++++++++++++++++++++++++-------------=0A=
 1 files changed, 26 insertions(+), 13 deletions(-)=0A=
=0A=
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c=0A=
index 785d640..7780367 100644=0A=
--- a/dlls/wined3d/state.c=0A=
+++ b/dlls/wined3d/state.c=0A=
@@ -3960,13 +3960,13 @@ const struct StateEntry FFPStateTable[] =3D=0A=
     { /*135, WINED3DRS_WRAP7                        */      =
STATE_RENDER(WINED3DRS_WRAP0),                      NULL                =
},=0A=
     { /*136, WINED3DRS_CLIPPING                     */      =
STATE_RENDER(WINED3DRS_CLIPPING),                   NULL                =
},=0A=
     { /*137, WINED3DRS_LIGHTING                     */      =
STATE_RENDER(WINED3DRS_LIGHTING),                   NULL                =
},=0A=
-    { /*138, WINED3DRS_EXTENTS                      */      =
STATE_RENDER(WINED3DRS_EXTENTS),                    state_extents       =
},=0A=
+    { /*138, WINED3DRS_EXTENTS                      */      =
STATE_RENDER(WINED3DRS_EXTENTS),                    NULL                =
},=0A=
     { /*139, WINED3DRS_AMBIENT                      */      =
STATE_RENDER(WINED3DRS_AMBIENT),                    NULL                =
},=0A=
     { /*140, WINED3DRS_FOGVERTEXMODE                */      =
STATE_RENDER(WINED3DRS_FOGENABLE),                  NULL                =
},=0A=
     { /*141, WINED3DRS_COLORVERTEX                  */      =
STATE_RENDER(WINED3DRS_COLORVERTEX),                NULL                =
},=0A=
     { /*142, WINED3DRS_LOCALVIEWER                  */      =
STATE_RENDER(WINED3DRS_LOCALVIEWER),                NULL                =
},=0A=
     { /*143, WINED3DRS_NORMALIZENORMALS             */      =
STATE_RENDER(WINED3DRS_NORMALIZENORMALS),           NULL                =
},=0A=
-    { /*144, WINED3DRS_COLORKEYBLENDENABLE          */      =
STATE_RENDER(WINED3DRS_COLORKEYBLENDENABLE),        state_ckeyblend     =
},=0A=
+    { /*144, WINED3DRS_COLORKEYBLENDENABLE          */      =
STATE_RENDER(WINED3DRS_COLORKEYBLENDENABLE),        NULL                =
},=0A=
     { /*145, WINED3DRS_DIFFUSEMATERIALSOURCE        */      =
STATE_RENDER(WINED3DRS_COLORVERTEX),                NULL                =
},=0A=
     { /*146, WINED3DRS_SPECULARMATERIALSOURCE       */      =
STATE_RENDER(WINED3DRS_COLORVERTEX),                NULL                =
},=0A=
     { /*147, WINED3DRS_AMBIENTMATERIALSOURCE        */      =
STATE_RENDER(WINED3DRS_COLORVERTEX),                NULL                =
},=0A=
@@ -3985,8 +3985,8 @@ const struct StateEntry FFPStateTable[] =3D=0A=
     { /*160, WINED3DRS_POINTSCALE_C                 */      =
STATE_RENDER(WINED3DRS_POINTSCALEENABLE),           state_pscale        =
},=0A=
     { /*161, WINED3DRS_MULTISAMPLEANTIALIAS         */      =
STATE_RENDER(WINED3DRS_MULTISAMPLEANTIALIAS),       state_multisampleaa =
},=0A=
     { /*162, WINED3DRS_MULTISAMPLEMASK              */      =
STATE_RENDER(WINED3DRS_MULTISAMPLEMASK),            state_multisampmask =
},=0A=
-    { /*163, WINED3DRS_PATCHEDGESTYLE               */      =
STATE_RENDER(WINED3DRS_PATCHEDGESTYLE),             =
state_patchedgestyle},=0A=
-    { /*164, WINED3DRS_PATCHSEGMENTS                */      =
STATE_RENDER(WINED3DRS_PATCHSEGMENTS),              state_patchsegments =
},=0A=
+    { /*163, WINED3DRS_PATCHEDGESTYLE               */      =
STATE_RENDER(WINED3DRS_PATCHEDGESTYLE),             NULL                =
},=0A=
+    { /*164, WINED3DRS_PATCHSEGMENTS                */      =
STATE_RENDER(WINED3DRS_PATCHSEGMENTS),              NULL                =
},=0A=
     { /*165, WINED3DRS_DEBUGMONITORTOKEN            */      =
STATE_RENDER(WINED3DRS_DEBUGMONITORTOKEN),          state_nogl          =
},=0A=
     { /*166, WINED3DRS_POINTSIZE_MAX                */      =
STATE_RENDER(WINED3DRS_POINTSIZE_MAX),              state_psizemax      =
},=0A=
     { /*167, WINED3DRS_INDEXEDVERTEXBLENDENABLE     */      0,          =
                                        state_nogl          },=0A=
@@ -3994,21 +3994,21 @@ const struct StateEntry FFPStateTable[] =3D=0A=
     { /*169, Undefined                              */      0,          =
                                        state_undefined     },=0A=
     { /*170, WINED3DRS_TWEENFACTOR                  */      0,          =
                                        state_nogl          },=0A=
     { /*171, WINED3DRS_BLENDOP                      */      =
STATE_RENDER(WINED3DRS_BLENDOP),                    state_blendop       =
},=0A=
-    { /*172, WINED3DRS_POSITIONDEGREE               */      =
STATE_RENDER(WINED3DRS_POSITIONDEGREE),             =
state_positiondegree},=0A=
-    { /*173, WINED3DRS_NORMALDEGREE                 */      =
STATE_RENDER(WINED3DRS_NORMALDEGREE),               state_normaldegree  =
},=0A=
+    { /*172, WINED3DRS_POSITIONDEGREE               */      =
STATE_RENDER(WINED3DRS_POSITIONDEGREE),             NULL                =
},=0A=
+    { /*173, WINED3DRS_NORMALDEGREE                 */      =
STATE_RENDER(WINED3DRS_NORMALDEGREE),               NULL                =
},=0A=
       /*172, WINED3DRS_POSITIONORDER                */      /* Value =
assigned to 2 state names */=0A=
       /*173, WINED3DRS_NORMALORDER                  */      /* Value =
assigned to 2 state names */=0A=
     { /*174, WINED3DRS_SCISSORTESTENABLE            */      =
STATE_RENDER(WINED3DRS_SCISSORTESTENABLE),          state_scissor       =
},=0A=
     { /*175, WINED3DRS_SLOPESCALEDEPTHBIAS          */      =
STATE_RENDER(WINED3DRS_DEPTHBIAS),                  state_depthbias     =
},=0A=
     { /*176, WINED3DRS_ANTIALIASEDLINEENABLE        */      =
STATE_RENDER(WINED3DRS_ALPHABLENDENABLE),           NULL                =
},=0A=
     { /*177, undefined                              */      0,          =
                                        state_undefined     },=0A=
-    { /*178, WINED3DRS_MINTESSELLATIONLEVEL         */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
-    { /*179, WINED3DRS_MAXTESSELLATIONLEVEL         */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
-    { /*180, WINED3DRS_ADAPTIVETESS_X               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
-    { /*181, WINED3DRS_ADAPTIVETESS_Y               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
-    { /*182, WINED3DRS_ADAPTIVETESS_Z               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
-    { /*183, WINED3DRS_ADAPTIVETESS_W               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
-    { /*184, WINED3DRS_ENABLEADAPTIVETESSELLATION   */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
},=0A=
+    { /*178, WINED3DRS_MINTESSELLATIONLEVEL         */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
+    { /*179, WINED3DRS_MAXTESSELLATIONLEVEL         */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
+    { /*180, WINED3DRS_ADAPTIVETESS_X               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
+    { /*181, WINED3DRS_ADAPTIVETESS_Y               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
+    { /*182, WINED3DRS_ADAPTIVETESS_Z               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
+    { /*183, WINED3DRS_ADAPTIVETESS_W               */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
+    { /*184, WINED3DRS_ENABLEADAPTIVETESSELLATION   */      =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), NULL                =
},=0A=
     { /*185, WINED3DRS_TWOSIDEDSTENCILMODE          */      =
STATE_RENDER(WINED3DRS_STENCILENABLE),              NULL                =
},=0A=
     { /*186, WINED3DRS_CCW_STENCILFAIL              */      =
STATE_RENDER(WINED3DRS_STENCILENABLE),              NULL                =
},=0A=
     { /*187, WINED3DRS_CCW_STENCILZFAIL             */      =
STATE_RENDER(WINED3DRS_STENCILENABLE),              NULL                =
},=0A=
@@ -4973,6 +4973,19 @@ const struct StateEntryTemplate =
misc_state_template[] =3D {=0A=
     { STATE_RENDER(WINED3DRS_WRAP13),                     { =
STATE_RENDER(WINED3DRS_WRAP0),                      state_wrap          =
}},=0A=
     { STATE_RENDER(WINED3DRS_WRAP14),                     { =
STATE_RENDER(WINED3DRS_WRAP0),                      state_wrap          =
}},=0A=
     { STATE_RENDER(WINED3DRS_WRAP15),                     { =
STATE_RENDER(WINED3DRS_WRAP0),                      state_wrap          =
}},=0A=
+    { STATE_RENDER(WINED3DRS_EXTENTS),                    { =
STATE_RENDER(WINED3DRS_EXTENTS),                    state_extents       =
}},=0A=
+    { STATE_RENDER(WINED3DRS_COLORKEYBLENDENABLE),        { =
STATE_RENDER(WINED3DRS_COLORKEYBLENDENABLE),        state_ckeyblend     =
}},=0A=
+    { STATE_RENDER(WINED3DRS_PATCHEDGESTYLE),             { =
STATE_RENDER(WINED3DRS_PATCHEDGESTYLE),             =
state_patchedgestyle}},=0A=
+    { STATE_RENDER(WINED3DRS_PATCHSEGMENTS),              { =
STATE_RENDER(WINED3DRS_PATCHSEGMENTS),              state_patchsegments =
}},=0A=
+    { STATE_RENDER(WINED3DRS_POSITIONDEGREE),             { =
STATE_RENDER(WINED3DRS_POSITIONDEGREE),             =
state_positiondegree}},=0A=
+    { STATE_RENDER(WINED3DRS_NORMALDEGREE),               { =
STATE_RENDER(WINED3DRS_NORMALDEGREE),               state_normaldegree  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_MINTESSELLATIONLEVEL),       { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_MAXTESSELLATIONLEVEL),       { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_ADAPTIVETESS_X),             { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_ADAPTIVETESS_Y),             { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_ADAPTIVETESS_Z),             { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_ADAPTIVETESS_W),             { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
+    { STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), { =
STATE_RENDER(WINED3DRS_ENABLEADAPTIVETESSELLATION), state_tessellation  =
}},=0A=
     {0 /* Terminate */,                                   { 0,          =
                                        0                   }},=0A=
 };=0A=
 =0A=
-- =0A=
1.5.4.5=0A=
=0A=

------=_NextPart_000_0001_01C8E1AF.A8C5F090--




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