[2/7] WineD3D: use the drawable size to set up blitting

Tobias Jakobi liquid.acid at gmx.net
Thu Jul 31 12:25:06 CDT 2008


Hi Stefan,

this patch break PP effects even more with Max Payne 2 (demo) and 
ORM=backbuffer.
Bullettime PP works, but cutscene PP breaks. Interested in a screenshot?

Greets,
Tobias



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