Resend: gdi32: Print the assigned world transform

Dmitry Timoshkov dmitry at codeweavers.com
Tue Jun 17 22:37:06 CDT 2008


Hello,

Changelog:
    gdi32: Print the assigned world transform.
---
 dlls/gdi32/dc.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/dlls/gdi32/dc.c b/dlls/gdi32/dc.c
index 00cd3b7..4609280 100644
--- a/dlls/gdi32/dc.c
+++ b/dlls/gdi32/dc.c
@@ -1239,6 +1239,9 @@ BOOL WINAPI SetWorldTransform( HDC hdc, const XFORM *xform )
     /* Check that graphics mode is GM_ADVANCED */
     if (dc->GraphicsMode!=GM_ADVANCED) goto done;
 
+    TRACE("eM11 %f eM12 %f eM21 %f eM22 %f eDx %f eDy %f\n",
+        xform->eM11, xform->eM12, xform->eM21, xform->eM22, xform->eDx, xform->eDy);
+
     if (dc->funcs->pSetWorldTransform)
     {
         ret = dc->funcs->pSetWorldTransform(dc->physDev, xform);
-- 
1.5.5.4






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