Resend: gdi32: Print the assigned world transform
Dmitry Timoshkov
dmitry at codeweavers.com
Tue Jun 17 22:37:06 CDT 2008
Hello,
Changelog:
gdi32: Print the assigned world transform.
---
dlls/gdi32/dc.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/gdi32/dc.c b/dlls/gdi32/dc.c
index 00cd3b7..4609280 100644
--- a/dlls/gdi32/dc.c
+++ b/dlls/gdi32/dc.c
@@ -1239,6 +1239,9 @@ BOOL WINAPI SetWorldTransform( HDC hdc, const XFORM *xform )
/* Check that graphics mode is GM_ADVANCED */
if (dc->GraphicsMode!=GM_ADVANCED) goto done;
+ TRACE("eM11 %f eM12 %f eM21 %f eM22 %f eDx %f eDy %f\n",
+ xform->eM11, xform->eM12, xform->eM21, xform->eM22, xform->eDx, xform->eDy);
+
if (dc->funcs->pSetWorldTransform)
{
ret = dc->funcs->pSetWorldTransform(dc->physDev, xform);
--
1.5.5.4
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