[1/2] wined3d: Invert "upsidedown" in fb_copy_to_texture_direct() and fb_copy_to_texture_hwstretch() rather than BltOverride()
H. Verbeet
hverbeet at gmail.com
Sun Jun 29 15:49:05 CDT 2008
This inversion is specific to the blit implementation being used,
stretch_rect_fbo() doesn't need it.
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