[1/2] wined3d: Invert "upsidedown" in fb_copy_to_texture_direct() and fb_copy_to_texture_hwstretch() rather than BltOverride()

H. Verbeet hverbeet at gmail.com
Sun Jun 29 15:49:05 CDT 2008


This inversion is specific to the blit implementation being used,
stretch_rect_fbo() doesn't need it.
-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: 01-wined3d_fbo_stretch_rect.diff.txt
Url: http://www.winehq.org/pipermail/wine-patches/attachments/20080629/6afab1de/attachment.txt 


More information about the wine-patches mailing list