7/6 WineD3D: CheckDeviceFormat srgb write support
Stefan Dösinger
stefan at codeweavers.com
Fri Mar 21 17:04:51 CDT 2008
Am Freitag, 21. März 2008 22:49:05 schrieb Roderick Colenbrander:
> Hi,
>
> This patch adds srgb write support to CheckDeviceFormat. Before we
> implicitly allowed it. Stefan said that we offer it using ARB/GLSL shaders
> when the format is X8R8G8B8 or A8R8G8B8.
Ah, looks like you were faster than I was with replying :-)
Did you check which formats offer srgb writing on Windows? Our pixel shader
code offers it for all formats, although srgb correction is pretty pointless
on float buffers
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