[PATCH 9/9] d3d9/tests: Fix precision problems in shademode_test.

Stefan Dösinger stefan at codeweavers.com
Mon Mar 24 20:21:15 CDT 2008


Am Dienstag, 25. März 2008 01:04:10 schrieb Alexander Dorofeyev:
> ---
>   dlls/d3d9/tests/visual.c |   26 +++++++++++++++++++++-----
>   1 files changed, 21 insertions(+), 5 deletions(-)
The drawback of this is that if a driver behaves differently in 
D3DSHADEMODE_PHONG this will slip through as imprecision most likely. That is 
something we have to live with I am afraid



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