[PATCH 9/9] d3d9/tests: Fix precision problems in shademode_test.
Stefan Dösinger
stefan at codeweavers.com
Mon Mar 24 20:21:15 CDT 2008
Am Dienstag, 25. März 2008 01:04:10 schrieb Alexander Dorofeyev:
> ---
> dlls/d3d9/tests/visual.c | 26 +++++++++++++++++++++-----
> 1 files changed, 21 insertions(+), 5 deletions(-)
The drawback of this is that if a driver behaves differently in
D3DSHADEMODE_PHONG this will slip through as imprecision most likely. That is
something we have to live with I am afraid
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