March 2008 Archives by author
Starting: Sat Mar 1 02:06:08 CST 2008
Ending: Mon Mar 31 23:38:33 CDT 2008
Messages: 1632
- [PATCH] Implemented-GdipCreateBitmapFromFileICM
Ethan Chen (none)
- [PATCH] Added GdipBitmapUnlockBits to include/gdiplusflat.h
Ethan Chen (none)
- [PATCH] Corrected out-of-memory typo's
Joris Huizer (none)
- [PATCH] Test the correct handle
Joris Huizer (none)
- [PATCH] wrc: verify-translation: compare all the controls of dia=
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] wldap32: add Polish translation
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] comdlg32: add some ES_NUMBER to pagesetup dialog templat=
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] winecfg: update Polish translation
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] regedit: add some ES_AUTOHSCROLL to dialog templates in =
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] shell32: update Polish translation
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] reg: add Polish translation
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- [PATCH] credui: update Polish translation
=3D?utf-8?q?Miko=3DC5=3D82aj=3D20Zalewski?=3D
- msftedit: add DllGetVersion
=3D?utf-8?q?Rico=3D20Sch=3DC3=3DBCller?=3D
- msftedit: add DllGetVersion
=3D?utf-8?q?Rico=3D20Sch=3DC3=3DBCller?=3D
- wined3d: Increment reference count before returning palette
Cihan A
- Test the D3DXVec*Array functions
David Adam
- d3d9_36: partially implement D3DXCreateTextureFromFile
David Adam
- ddraw: Fix refcounting of palettes
Cihan Altinay
- [RESEND] ddraw: Fix refcounting of palettes
Cihan Altinay
- wined3d: Increment reference count before returning palette
Cihan Altinay
- wined3d: Increment reference count before returning palette
Cihan Altinay
- opengl: Allocate DisabledExtensions buffer.
Markus Amsler
- [PATCH] GDI+: Implement GdipGetImageEncoders.
Nathan Beckmann
- [PATCH] gdiplus: Fix errors in image dimensions.
Nathan Beckmann
- [PATCH] oleaut32: Replace bitmap integer constants with symbolic constants.
Nathan Beckmann
- [PATCH] (try 2) gdiplus: Fix errors in image dimensions.
Nathan Beckmann
- [PATCH] (try 2) gdiplus: Implement GdipGetImageEncoders.
Nathan Beckmann
- [PATCH] gdiplus: Fix memory leak in GdipLockBitmapBits.
Nathan Beckmann
- [PATCH 1/4] gdiplus: Tests for GdipLockBitmapBits/GdipUnlockBitmapBits.
Nathan Beckmann
- [PATCH 2/4] (try 2) gdiplus: Fix memory leak in GdipLockBitmapBits.
Nathan Beckmann
- [PATCH 3/4] gdiplus: Update bitmap state in GdipUnlockBitmapBits.
Nathan Beckmann
- [PATCH 4/4] gdiplus: Return an error for consecutive GdipLockBitmapBit calls.
Nathan Beckmann
- [PATCH 1/5] gdiplus: Remove unnecessary IStream_AddRef from GdipLoadImageFromFile.
Nathan Beckmann
- [PATCH 2/5] gdiplus: Implement GdipSaveImageToFile via GdipSaveImageToStream.
Nathan Beckmann
- [PATCH 3/5] gdiplus: Implement GdipSaveImageToStream using encoders.
Nathan Beckmann
- [PATCH 4/5] gdiplus: Implement BMP encoding.
Nathan Beckmann
- [PATCH 5/5] gdiplus: Add more sophisticated tests for GdipSaveImageToFile.
Nathan Beckmann
- [PATCH] gdiplus: Fix test crash in GdipSaveImageToStream.
Nathan Beckmann
- [PATCH] (try 2) gdiplus: Fix test crash in GdipSaveImageToStream.
Nathan Beckmann
- [PATCH] =Conformance tests for LoadString (fixed)
Christopher Berner
- [PATCH] make LoadStringW pass conformance tests
Christopher Berner
- [PATCH] make LoadStringW pass conformance tests
Christopher Berner
- [PATCH] make LoadStringW pass tests
Christopher Berner
- Fix SetupDiGetDeviceInterfaceDetailW
Christopher Berner
- Prevent page faults in SetupDiDeleteDeviceInterfaceRegKey
Christopher Berner
- tools: Add a network test script.
Kai Blin
- janitorial: Use poll() instead of select()
Kai Blin
- Revert "janitorial: Use poll() instead of select()." for netapi32
Kai Blin
- mshtml: Update Swedish translation
Samuel Lidén Borell
- shdoclc: Update Swedish translation
Samuel Lidén Borell
- [PATCH] wininet: Move InternetReadFile to vtbl.
Jacek Caban
- mshtml.idl: Added IHTMLScriptElement declaration.
Jacek Caban
- wininet #1: Fixed some tests.
Jacek Caban
- wininet #2: Move INTERNET_STATUS_REQUEST_COMPLETE call from INTERNET_ReadFile.
Jacek Caban
- wininet #3: Move InternetReadFile to vtbl.
Jacek Caban
- wininet #4: Move FTP structs and functions declarations from internet.h.
Jacek Caban
- wininet #5: Don't use INTERNET_ReadFile in HTTP_DrainContent.
Jacek Caban
- wininet #3: Move InternetReadFile to vtbl.
Jacek Caban
- wininet #3: Move InternetReadFile to vtbl.
Jacek Caban
- mshtml: Added IHTMLScriptElement stub implementation.
Jacek Caban
- wininet: Moved InternetReadFileExA to vtbl.
Jacek Caban
- ntdll: Load builtin DLL if DLL_WINE_PREATTACH returned FALSE and native DLL can not be found.
Jacek Caban
- mshtml: Added IHTMLDocument2::write implementation.
Jacek Caban
- mshtml #2: Added IHTMLScriptElement:get_type implementation.
Jacek Caban
- mshtml #3: Use load group to find NSContainer in AsyncOpen if URI has no associated container.
Jacek Caban
- urlmon: Fixed MapUrlToZone test on IE7.
Jacek Caban
- jscript: Added stub DLL.
Jacek Caban
- activscp.idl: Added CATID_* declarations.
Jacek Caban
- include: Added activaut.idl.
Jacek Caban
- mshtml: Improve header parsing.
Jacek Caban
- wininet #1: Move INTERNET_OPTION_HANDLE_TYPE to vtbl.
Jacek Caban
- wininet #2: Move InternetQueryOption(INTERNET_OPTION_URL) to vtbl.
Jacek Caban
- wininet #3: Move InternetQueryOption(INTERNET_OPTION_DATAFILE_NAME).
Jacek Caban
- wininet #4: Move InternetQueryOption(INTERNET_OPTION_SECURITY_CERTIFICATE_STRUCT) to vtbl.
Jacek Caban
- secur32 #1: Fixed dynamic loading in schannel test.
Jacek Caban
- secur32 #2: Improve SECPKG_ATTR_CIPHER_STRENGTHS stub.
Jacek Caban
- jscript: Added Dll[Un]RegisterServer implementation.
Jacek Caban
- wine.inf: Register jscript.dll.
Jacek Caban
- mshtml: Added IHTMLWindow2::get_location implementation.
Jacek Caban
- urlmon.idl: Added URLACTION_* and URLPOLICY_* declarations.
Jacek Caban
- mshtml: Return full patch in res protocol's secure URL.
Jacek Caban
- urlmon #1: Move InternetParseUrl(PARSE_SECURITY_URL) call to map_url_to_zone and fix buffer size.
Jacek Caban
- mshtml #2: Return full patch in res protocol's secure URL.
Jacek Caban
- urlmon #3: Remove tests that fail on IE7 and make Wine behave like IE7.
Jacek Caban
- urlmon #4: Fixed URLZONEREG_DEFAULT handling in GetZoneActionPolicy.
Jacek Caban
- urlmon #5: Added ProcessUrlAction implementation.
Jacek Caban
- urlmon #6: Added more policy tests.
Jacek Caban
- urlmon #7: Added special URLACTION_SCRIPT_OVERRIDE_SAFETY handling.
Jacek Caban
- jscript #1: Added JScript class factory.
Jacek Caban
- jscript #2: Added JScript stub implementation.
Jacek Caban
- wininet: Don't use query and hash part of URL to generate cache file name.
Jacek Caban
- mshtml: Break Wine Gecko 0.0.1 support.
Jacek Caban
- activscp.idl #1: Added IActiveScriptProperty declaration.
Jacek Caban
- jscript #2: Added IActiveScriptParse stub implementation.
Jacek Caban
- jscript #3: Added IActiveScriptProperty stub implementation.
Jacek Caban
- wine.inf: Register jscript.dll.
Jacek Caban
- jscript #1: Added IActiveScriptParseProcedure2 declaration.
Jacek Caban
- jscript #2: Added IActiveScriptParseProcedure2 stub implementation.
Jacek Caban
- jscript #3: Added IObjectSafety stub implementation.
Jacek Caban
- mshtml #1: Don't access BSCallback directly in nsio.c.
Jacek Caban
- mshtml #2: Don't access BSCallback directly in nsembed.c.
Jacek Caban
- mshtml #3: Added new nsChannelBSC type.
Jacek Caban
- mshtml #4: Move BSCallback declaration to navigate.c.
Jacek Caban
- mshtml #5: Move hlink_frame_navigate function.
Jacek Caban
- mshtml #6: Abstract BSCallback implementation.
Jacek Caban
- jscript: Added tests.
Jacek Caban
- jscript: Added DllCanUnloadNow implementation.
Jacek Caban
- mshtml #1: Added script engine loading implementation.
Jacek Caban
- mshtml #2: Added script engine loading test.
Jacek Caban
- mshtml #1: Added IHTMLDocument2::get_location implementation.
Jacek Caban
- mshtml #2: Rename nsChannel::content to content_type and clean up its handling.
Jacek Caban
- mshtml #3: Pass buffer length to MultiByteToWideChar instead of -1.
Jacek Caban
- mshtml #4: Added nsIChannel::SetContentType implementation.
Jacek Caban
- mshtml #5: Fixed crash in tests if Gecko is not available.
Jacek Caban
- mshtml #6: Fixed invalid use of -1 length in WideCharToMultiByte calls.
Jacek Caban
- urlmon: Don't use -1 length in WideCharToMultiByte call.
Jacek Caban
- jscript #1: Added IObjectSafety implementation.
Jacek Caban
- jscript #2: Added IObjectSafety tests.
Jacek Caban
- mshtml #7: Set script engine's safety options.
Jacek Caban
- mshtml: Don't access released object in release_script_hosts.
Jacek Caban
- mshtml #1: Added IActiveScriptSite::OnStateChange implementation.
Jacek Caban
- mshtml #2: Added script engine initialization implementation.
Jacek Caban
- mshtml #3: Set script engine state to SCRIPTSTATE_CONNECTED when page is loaded.
Jacek Caban
- mshtml #4: Added IActiveScriptSiteInterruptPoll stub implementation.
Jacek Caban
- uuid: Include objsafe.h.
Jacek Caban
- winex11.drv: Add owned windows to the taskbar if it has WS_EX_APPWINDOW style.
Jacek Caban
- mshtml #1: Added IActiveScriptSiteWindow stub implementation.
Jacek Caban
- mshtml #2: Added IActiveScriptSite::GetLCID implementation.
Jacek Caban
- mshtml #3: Added IActiveScriptSite::GetItemInfo implementation.
Jacek Caban
- mshtml #4: Return S_OK in OnEnterScript and OnLeaveScript.
Jacek Caban
- mshtml #5: Added parsing inline script support.
Jacek Caban
- mshtml #6: Added parsing external scripts support.
Jacek Caban
- mshtml #6: Added parsing external scripts support.
Jacek Caban
- msxml3: Added SAXXMLReader registration
Piotr Caban
- msxml3: Added fixmes to stubs
Piotr Caban
- [Try 2] A nicer icon for msiexec
Hervÿffffe9 Chanal
- [Try 2] A nicer icon for msiexec (svg source)
Hervÿffffe9 Chanal
- [1/2] A nicer icon for wcmd
Hervÿffffe9 Chanal
- [2/2] A nicer icon for wcmd
Hervÿffffe9 Chanal
- A nicer icon for the notepad
Hervÿffffe9 Chanal
- [try 2] A nicer icon for the notepad
Hervÿffffe9 Chanal
- A nicer icon for oic_win32
Hervÿffffe9 Chanal
- A nicer icon for regedit
Hervÿffffe9 Chanal
- A nicer icon for winefile
Hervÿffffe9 Chanal
- A nicer icon for winetest
Hervÿffffe9 Chanal
- [PATCH] Implemented GdipCreateBitmapFromFileICM
Ethan Chen
- [PATCH] Implemented GdipCloneImage
Ethan Chen
- [PATCH] Add GdipBitmapUnlockBits to include/gdiplusflat.h
Ethan Chen
- user32: Correct window tests to destroy child windows before parents
Justin Chevrier
- Create stub dosx.exe
Justin Chevrier
- wine.inf: Create fake dll entry for dosx.exe
Justin Chevrier
- Conformance Tests for LoadStringW and LoadStringA (fixed)
Christopher
- make LoadStringW pass tests
Christopher
- make LoadStringW pass tests (fixed merge conflict)
Christopher
- make LoadStringW pass tests (take 2)
Christopher
- Fix for SetupDiGetDeviceInterfaceDetailW
Christopher
- setupapi: prevent page faults in SetupDiDeleteDeviceInterfaceRegKey
Christopher
- GdipGraphicsClear function implementation and tests
Gynvael Coldwind
- WineD3D: add D32F_LOCKABLE to getDepthStencilBits
Roderick Colenbrander
- [PATCH] Add D32F_LOCKABLE to getDepthStencilBits.
Roderick Colenbrander
- [PATCH] Store more WGL pixel format information. Other patches of this series make use of it.
Roderick Colenbrander
- [PATCH] Add more accurate WGL pixel format compatibility checks as we aren't pixel format limited anymore.
Roderick Colenbrander
- [PATCH] Add a function which checks if the given DepthStencilFormat is valid for the DisplayFormat. This function is for use with a rewrite of CheckDeviceFormat which is also part of this series.
Roderick Colenbrander
- [PATCH] Add a function which checks the bump mapping capabilities. Again this will be used by the new CheckDeviceFormat.
Roderick Colenbrander
- [PATCH] Add a function which checks the filtering capabilities of a format.
Roderick Colenbrander
- [PATCH] Check the render target capabilities of a format based on WGL pixel formats when available. Again this function is needed for CheckDeviceFormat.
Roderick Colenbrander
- [PATCH] Add a function which checks the SRGBREAD capabilities.
Roderick Colenbrander
- [PATCH] Add a function which checks if a texture format is around. This function will be hard of the new CheckDeviceFormat.
Roderick Colenbrander
- [PATCH] Add a function which checks the vertex texture capabilities of a format.
Roderick Colenbrander
- WGL: add aux buffers support for use with wglChoosePixelFormatARB
Roderick Colenbrander
- [PATCH] Add aux buffers support for use with wglChoosePixelFormatARB and friends.
Roderick Colenbrander
- 1/2 WineD3D: store more pixel format information
Roderick Colenbrander
- WineD3D: add more correct pixel format selection code
Roderick Colenbrander
- 1/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 2/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Rewrite CheckDeviceFormat. The old version made too much usage flags pass and the function was a hell to read and maintain. The new version has a small codepath for each resource type. Each check only checks the usage flags which msdn allows and it makes use of the new helper functions. The function is a lot easier to understand and maintain while the values it returns are much more correct that before.
Roderick Colenbrander
- 3/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 4/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 5/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 6/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 7/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 8/8 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Add a WINE-specific WGL extension 'WGL_WINE_pixel_format_passthrough' to allow wined3d to change the pixel format of a HDC multiple times. This happens e.g. on a device reset. It was tested on DirectX8 SDK samples and appears to work fine.
Roderick Colenbrander
- WGL/WINED3D: add WGL_WINE_pixel_format_passthrough
Roderick Colenbrander
- 1/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 2/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Move depth/stencil verification to CheckDepthStencilCapability.
Roderick Colenbrander
- 3/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Check the texture capabilities we offer for the different texture types (cube, plain, volume).
Roderick Colenbrander
- [PATCH] Check the render target capabilities of a resource type.
Roderick Colenbrander
- [PATCH] Add a function which checks the legacy bump mapping capabilities.
Roderick Colenbrander
- [PATCH] Put the SRG read capability check in its own function.
Roderick Colenbrander
- [PATCH] Put vertex texture capability checking in its own function.
Roderick Colenbrander
- [PATCH] Add a function which checks the filtering capabilities for a format.
Roderick Colenbrander
- [PATCH] Add correct autogenmipmap support.
Roderick Colenbrander
- 1/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 2/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 3/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 4/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 5/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 6/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Remove unneeded code. All the checks are handled now inside the resource type checks.
Roderick Colenbrander
- [PATCH] There is no need for the !Usage checks at the start of the resource type checks. The return-path of the code will handle this properly and this also ensures that the R8G8B8 dxVersion test is reached.
Roderick Colenbrander
- [PATCH] There is no need for the !Usage checks at the start of the resource type checks. The return-path of the code will handle this properly and this also ensures that the R8G8B8 dxVersion test is reached.
Roderick Colenbrander
- 7/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 8/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Add dynamic locking support to CheckDeviceFormat.
Roderick Colenbrander
- [PATCH] Add dynamic locking support to CheckDeviceFormat.
Roderick Colenbrander
- 9/6 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Report software processing in CheckDeviceFormat.
Roderick Colenbrander
- [PATCH] Report software processing in CheckDeviceFormat.
Roderick Colenbrander
- 1/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 2/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 2/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- 3/3 WineD3D: CheckDeviceFormat rewrite
Roderick Colenbrander
- [PATCH] Verify if the pixel format is the requested type (integer RGBA or float).
Roderick Colenbrander
- WineD3D: improve pixel format compatibility checks
Roderick Colenbrander
- 1/2 WineD3D: check pixel formats of the same pixel type
Roderick Colenbrander
- 2/2 DDraw: fix major d3d <=7 regression
Roderick Colenbrander
- [PATCH] Make sure we are comparing formats of the same pixel type (float/int)
Roderick Colenbrander
- [PATCH] Make sure we are comparing formats of the same pixel type (float/int)
Roderick Colenbrander
- [PATCH] The previous CheckDeviceFormat in wined3d allowed invalid format/usage combinations. Ddraw used Unknown to check which depthstencil formats were around. Now use a correct resource type and a valid format. This should fix a MAJOR regression which broke more or less all d3d <= 7 apps.
Roderick Colenbrander
- 1/2 WineD3D: check pixel formats of the same pixel type
Roderick Colenbrander
- [PATCH] We don't offer index/vertex buffer caps. Neither do Windows drivers (at least Nvidia, Ati and Intel).
Roderick Colenbrander
- [PATCH] When volume textures aren't around (GL_EXT_texture3D not supported) return WINED3DERR_NOTAVAILABLE;
Roderick Colenbrander
- 1/6 WineD3D: CheckDeviceFormat vertex/indexbuffer
Roderick Colenbrander
- [PATCH] Add reporting of D3DRTYPE_VOLUME capabilties. We assume it has the same capabilities as VOLUMETEXTURE. MSDN is very vague on this topic. Intel/Nvidia/ATI drivers seem to offer nearly the same caps on both, so do that too.
Roderick Colenbrander
- [PATCH] Return WINED3DERR_NOTAVAILABLE when cubemapping isn't supported.
Roderick Colenbrander
- 2/6 WineD3D: CheckDeviceFormat volumetexture
Roderick Colenbrander
- 3/6 WineD3D: CheckDeviceFormat volume
Roderick Colenbrander
- 4/6 WineD3D: CheckDeviceFormat cubemap
Roderick Colenbrander
- 5/6 WineD3D: CheckDeviceFormat texture
Roderick Colenbrander
- [PATCH] Don't continue with CheckDeviceFormat when the texture format isn't around. It is legal to pass Usage=0 to CheckDeviceFormat and in both this case and in the case a format isn't available UsageCaps would be 0 and a format would be reported available.
Roderick Colenbrander
- 6/6 WineD3D: CheckDeviceFormat remove dead code
Roderick Colenbrander
- [PATCH] Remove unneeded code in CheckDeviceFormat. All these checks are done during the capability checks which are performed under the resource type checks. Previously this patch caused some d3d9 visual tests to fail. They failed due to other bugs in CheckDeviceFormat which are fixed now.
Roderick Colenbrander
- 7/6 WineD3D: CheckDeviceFormat srgb write support
Roderick Colenbrander
- [PATCH] Add srgb write support to CheckDeviceFormat.
Roderick Colenbrander
- 7/6 WineD3D: CheckDeviceFormat srgb write support
Roderick Colenbrander
- [PATCH] Add a missing break statement.
Roderick Colenbrander
- [PATCH] According to the pbuffer extension docs wglReleasePbufferDCARB needs to return true on success and 0 on failure. This fixes gpubench.
Roderick Colenbrander
- 1/3 WineD3D: add a missing break to blt_to_drawable
Roderick Colenbrander
- 2/3 WGL: return TRUE on wglReleasePbufferDCARB success
Roderick Colenbrander
- 3/3 WineD3D: CheckTextureCapability return TRUE for V8U8
Roderick Colenbrander
- [PATCH] By accident we are returning WINED3D_OK (=0) instead of TRUE.
Roderick Colenbrander
- [PATCH] We want to compare the old and the new format and not the old with the old.
Roderick Colenbrander
- [PATCH] Don't use blending in combination with pixel shaders on pixel formats which don't support this. We offer this ability on 'standard' (A)RGB formats for now. DX10 class cards also offer it on float formats. Especially in case of float formats this gives a major performance boost on dx9 cards (4 times more performance).
Roderick Colenbrander
- [PATCH] Add query post pixelshader blending support to CheckDeviceFormat. This should make hl2 happy.
Roderick Colenbrander
- [PATCH] Add query post pixelshader blending support to CheckDeviceFormat. This should make hl2 happy.
Roderick Colenbrander
- 4/3 WineD3D: findContext fix a typo
Roderick Colenbrander
- 5/3 WineD3D: Don't use blending on pixel formats which don't support it in combination with shaders
Roderick Colenbrander
- 6/3 WineD3D: Add WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING support to CheckDeviceFormat
Roderick Colenbrander
- 7/3 WineD3D: Offer WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING on A16B16R16G16F
Roderick Colenbrander
- 8/3 WineD3D: add more debug code to CheckDeviceFormat
Roderick Colenbrander
- [PATCH] Offer post pixelshader blending on A16B16G16R16F as Windows drivers seem to do it too. HL2 requires it for dx9 mode.
Roderick Colenbrander
- [PATCH] Add some more debug info to make debugging easier.
Roderick Colenbrander
- Regression fix in directx.c
Roderick Colenbrander
- 9/3 WineD3D: CheckSrgbWriteCapability fix
Roderick Colenbrander
- [PATCH] Fix a typo in CheckSrgbWriteCapability. We support both X8R8G8B8 and A8R8G8B8.
Roderick Colenbrander
- 5/3 WineD3D: Don't use blending on pixel formats which don't support it in combination with shaders
Roderick Colenbrander
- [PATCH 8/9] wined3d: remove ENTER_GL/LEAVE_GL in texture and cube texture PreLoad.
Roderick Colenbrander
- WineD3D: Always report D16 (fixes bug 12130)
Roderick Colenbrander
- [PATCH] Always report D16 as Windows drivers report it on all cards (likely using emulation). This fixes a 3dmark2000 regression on Geforce8 cards.
Roderick Colenbrander
- [PATCH] Always report D16 as Windows drivers report it on all cards (likely using emulation). This fixes a 3dmark2000 regression on Geforce8 cards.
Roderick Colenbrander
- WineD3D: Always report D16 (fixes bug 12130) [attempt 2]
Roderick Colenbrander
- [PATCH] Add a test for post pixelshader blending. The test proofs that at least ATI and Nvidia don't offer any blending on formats which don't have post pixelshader blending set even without shaders.
Roderick Colenbrander
- [PATCH] Add initial post pixelshader blending support. For each pixel format we store a flag in the table whether it supports post pixelshader blending. Before applying blending or during a context switch we verify that blending is turned off for the format. In case of R32F this gave a 5-6x performance boost (without filtering and software conversion). A next patch will use the new table flag to add a CheckPixelShaderBlending capability check.
Roderick Colenbrander
- [PATCH] Add initial post pixelshader blending support. For each pixel format we store a flag in the table whether it supports post pixelshader blending. Before applying blending or during a context switch we verify that blending is turned off for the format. In case of R32F this gave a 5-6x performance boost (without filtering and software conversion). A next patch will use the new table flag to add a CheckPixelShaderBlending capability check.
Roderick Colenbrander
- 1/2 D3D9: test post pixelshader blending
Roderick Colenbrander
- 2/2 WineD3D: initial post pixelshader blending support
Roderick Colenbrander
- 3/2 WineD3D: add D3DUSAGE_QUERY_PIXELSHADER_BLENDING to CheckDeviceFormat
Roderick Colenbrander
- 2/2 WineD3D: initial post pixelshader blending support [attempt 2]
Roderick Colenbrander
- [PATCH] Make the filtering capability of a format a flag in the formats table. The formats with filtering were inspired by what nvidia offers on Geforce7 cards and from questions to Stefan and Chris. Later on we will need this flag in CreateTexture.
Roderick Colenbrander
- [PATCH] Add a depthstencil flag to the formats table and make use of it in CheckDepthStencilCapability.
Roderick Colenbrander
- [PATCH] Also move the rendertarget capability to the formats table.
Roderick Colenbrander
- 1/3 WineD3D: move filtering to the formats table
Roderick Colenbrander
- 2/3 WineD3D: move depth/stencil to the formats table
Roderick Colenbrander
- 3/3 WineD3D: move rendertargetl to the formats table
Roderick Colenbrander
- [PATCH] Disable blending on R32F and related formats. This makes the wine_todo in the visual test also unneeded.
Roderick Colenbrander
- WineD3D: fix a postpixelshader_blending bug
Roderick Colenbrander
- 1/2 WineD3D: request alpha for P8 render targets
Roderick Colenbrander
- 2/2 WGL: improve debugging code
Roderick Colenbrander
- [PATCH] Request a pixel format with alpha support in case of P8 render targets.
Roderick Colenbrander
- [PATCH] Move all winex11.drv opengl traces to wgl. Opengl doesn't make sense and it makes debugging the code complicated as opengl is also for all normal opengl32 calls.
Roderick Colenbrander
- WGL: fix ChoosePixelFormat behavior
Roderick Colenbrander
- WGL: add missing WGL_STEREO_ARB to ConvertAttribWGLtoGLX
Roderick Colenbrander
- [PATCH] Native opengl32 seems to consider values set to 0 in the pixel format descriptor as DONTCARE. The attached test case proofs the behavior and this fixes a natsy bug in Serious Sam TSE.
Roderick Colenbrander
- [PATCH] Add missing WGL_STEREO_ARB to ConvertAttribWGLtoGLX to silence some errors.
Roderick Colenbrander
- ddraw: DDRAW_dump_flags_nolf must not add LF
Christian Costa
- [PATCH 1/3] shell32: Fix return type of SHAppBarMessage.
Huw Davies
- [PATCH 2/3] shell32: ABM_GETAUTOHIDEBAR should return a HWND or NULL.
Huw Davies
- [PATCH 3/3] shell32: Add a test for ABM_GETTASKBARPOS.
Huw Davies
- fonts: Start of a 9 pixel high strike for Tahoma.
Huw Davies
- ole32: Fix CopyTo to work correctly with LARGE_INTEGERs.
Huw Davies
- ole32: Fix CopyTo to work correctly with LARGE_INTEGERs.
Huw Davies
- gdi32: Update both winnt and win9x font keys and factor out the cleanup code.
Huw Davies
- gdi32: Store the Windows path (if it's available) in the font registry entries.
Huw Davies
- comctl32: Animation notifications should be posted not sent.
Huw Davies
- comctl32: Get the background brush in ACM_OPEN where native does.
Huw Davies
- comctl32: Revert to waiting on just the thread object, since the thread no longer sends messages.
Huw Davies
- comctl32: Always send WM_CTLCOLORSTATIC during WM_ERASEBKGND.
Huw Davies
- gdi32: Factor out FreeType initialization into a separate function.
Huw Davies
- fonts: Start of the Symbol font.
Huw Davies
- gdi32: Ignore fonts with names that begin with a '.'.
Huw Davies
- mscms: Fix compilation without lcms.
Huw Davies
- [PATCH 1/6] wined3d: Get rid of spurious err when locking with WINED3DLOCK_DISCARD.
Alexander Dorofeyev
- [PATCH 2/6] d3d8/tests: Cover one more case in p8_texture_test.
Alexander Dorofeyev
- [PATCH 3/6] wined3d: Use primary_render_target_is_p8 in read_from_framebuffer.
Alexander Dorofeyev
- [PATCH 4/6] wined3d: Make code safe if there are no device palettes.
Alexander Dorofeyev
- [PATCH 5/6] wined3d: Make device palettes dynamically allocated.
Alexander Dorofeyev
- [PATCH 6/6] wined3d: Dirtify p8 textures when device palettes change.
Alexander Dorofeyev
- [PATCH 1/5] ddraw: Make SetPalette fail for non-palettized surfaces.
Alexander Dorofeyev
- [PATCH 2/5] ddraw/tests: Test SetPalette on non-palettized surfaces.
Alexander Dorofeyev
- [PATCH 3/5] wined3d: Handle zero primitive count.
Alexander Dorofeyev
- [PATCH 4/5] ddraw/tests: Test executebuffer triangle instruction with zero count.
Alexander Dorofeyev
- [PATCH 5/5] d3d8/tests: Test DrawIndexedPrimitiveUP with primitive count zero.
Alexander Dorofeyev
- [PATCH 3/5][try 2] wined3d: Handle zero primitive count.
Alexander Dorofeyev
- [PATCH 6/5] ddraw: Fix vertex processing.
Alexander Dorofeyev
- [PATCH 1/9] wined3d: Fix comment.
Alexander Dorofeyev
- [PATCH 3/9] wined3d: Don't use device palettes in read_from_framebuffer.
Alexander Dorofeyev
- [PATCH 2/9] ddraw/tests: Add test for ddraw 8-bit mode.
Alexander Dorofeyev
- [PATCH 4/9] wined3d: Don't use device palettes in GetDC.
Alexander Dorofeyev
- [PATCH 5/9] wined3d: Don't use device palettes in RealizePalette.
Alexander Dorofeyev
- [PATCH 6/9] wined3d: Don't store primary surface palette in device palettes.
Alexander Dorofeyev
- [PATCH 7/9] wined3d: Make device palettes dynamically allocated.
Alexander Dorofeyev
- [PATCH 8/9] wined3d: remove ENTER_GL/LEAVE_GL in texture and cube texture PreLoad.
Alexander Dorofeyev
- [PATCH 9/9] d3d9/tests: Fix precision problems in shademode_test.
Alexander Dorofeyev
- [PATCH 1/2][try 2] wined3d: Make device palettes dynamically allocated.
Alexander Dorofeyev
- [PATCH 2/2] d3d9/tests: Test that GOURAUD and PHONG modes are equal.
Alexander Dorofeyev
- wined3d: Improve detection of device palette change.
Alexander Dorofeyev
- oleacc: add GetOleaccVersionInfo
Reece Dunn
- user32: HiliteMenuItem fails if an invalid window handle is passed to it.
Reece Dunn
- user32: Improve the HiliteMenuItem tests so they reflect actual behaviour on Windows.
Reece Dunn
- [1/2] user32: check the arguments for HiliteMenuItem
Reece Dunn
- [2/2] user32: fix the HiliteMenuItem tests on Windows 95/98
Reece Dunn
- user32: fixed the HiliteMenuItem tests to pass on Windows 9x [try 2]
Reece Dunn
- [1/2] shlwapi: added the infrastructure for istream conformance tests.
Reece Dunn
- [2/2] shlwapi: added SHCreateStreamOnFileA tests.
Reece Dunn
- [1/2] shlwapi: added the infrastructure for istream conformance tests. [resend]
Reece Dunn
- [2/2] shlwapi: added SHCreateStreamOnFileA tests. [try 2]
Reece Dunn
- shlwapi: added SHCreateStreamOnFileW tests.
Reece Dunn
- shlwapi: added SHCreateStreamOnFileW tests.
Reece Dunn
- shlwapi: added SHCreateStreamOnFileEx tests.
Reece Dunn
- shlwapi: STGM_FAILIFTHERE is 0, so remove some duplicate tests.
Reece Dunn
- comdlg32: fix building the tests with MSVC headers
Reece Dunn
- tools: target the version defines to Vista in msvcmaker.
Reece Dunn
- setupapi: fix the tests so they build with MSVC headers.
Reece Dunn
- quartz: fixed building with MSVC headers.
Reece Dunn
- ole32: added a missing include needed for CLSID_ShellDesktop using MSVC headers.
Reece Dunn
- ntdsapi: fix building the tests with MSVC headers.
Reece Dunn
- shlwapi: added SHCreateStreamOnFileA tests.
Reece Dunn
- [1/3] shlwapi: added SHCreateStreamOnFileA tests. [try 3] [resend]
Reece Dunn
- [2/3] shlwapi: added SHCreateStreamOnFileW tests. [try 2]
Reece Dunn
- [3/3] shlwapi: added SHCreateStreamOnFileEx tests. [try 2]
Reece Dunn
- [1/2] shlwapi: added tests for SHCreateStreamOnFile IStream_Read.
Reece Dunn
- [2/2] shlwapi: added tests for STGM_TRANSACTED.
Reece Dunn
- shlwapi: added tests for SHCreateStreamOnFile IStream_Write.
Reece Dunn
- shlwapi: added STGM_TRANSACTED tests for SHCreateStreamOnFileA/W/Ex. [try 2]
Reece Dunn
- shlwapi: added basic tests for the SHCreateStreamOnFile IStream implementation.
Reece Dunn
- shlwapi: it is valid to not specify a sharing mode when calling the SHCreateStreamOnFile functions.
Reece Dunn
- shlwapi: fix the return codes when passed invalid arguments to SHCreateStreamOnFile IStream methods.
Reece Dunn
- shlwapi: fix the remaining todos in the SHCreateStreamOnFile tests.
Reece Dunn
- winecfg: add support for updating all system colours. [resend]
Reece Dunn
- [1/3] shlwapi/tests: loop over the STGM access modes when testing the SHCreateStreamOnFile methods.
Reece Dunn
- [2/3] shlwapi/tests: pass the STGM mode as a single flag to the tests, don't split it up.
Reece Dunn
- [2/3] shlwapi/tests: pass the STGM mode as a single flag to the tests, don't split it up. [resend]
Reece Dunn
- [3/3] shlwapi/tests: add tests for the STGM sharing mode flags.
Reece Dunn
- kernel32: add stub for GetConsoleDisplayMode()
EA Durbin
- wincon: define some console display modes
EA Durbin
- kernel32: add stub for GetConsoleDisplayMode()
EA Durbin
- [1/5] WineD3D: Subclass queries (resend)
Stefan Dösinger
- [2/5] WineD3D: Give occlusion queries their own vtable
Stefan Dösinger
- [3/5] D3D9: Fix an ok line
Stefan Dösinger
- [4/5] Include: Declare IDirect3D9Ex and IDirect3DDevice9Ex
Stefan Dösinger
- [5/5] WineD3D: Catch NOP palette changes
Stefan Dösinger
- [1/7] WineD3D: Call fixup_extensions before destroying the fake ctx
Stefan Dösinger
- [2/7] DDraw: Catch No-op SetRenderTarget operations
Stefan Dösinger
- [3/7] D3D9: Add an IDirect3D9Ex stub
Stefan Dösinger
- [4/7] D3D9: IDirect3DDevice9Ex stub
Stefan Dösinger
- [5/7] D3D9: Implement Direct3DCreate9Ex + tests
Stefan Dösinger
- [6/7] D3D9: Reorder the spec file
Stefan Dösinger
- [7/7] D3D9: Remove D3D9GetSWInfo
Stefan Dösinger
- [1/3] WineD3D: Implement a different constant dirtification algorithm
Stefan Dösinger
- [2/3] WineD3D: Hardcode local constants in ARB shaders if possible
Stefan Dösinger
- [3/3] WineD3D: Use GL_EXT_gpu_program_parameters if available
Stefan Dösinger
- [1/?] WineD3D: Fix a small bug in a patch from yesterday
Stefan Dösinger
- [1/4] WineD3D: Add a number to the ARB program shader bumpenvmat matrices
Stefan Dösinger
- [2/4] WineD3D: Support more than one texbem instruction per shader
Stefan Dösinger
- [3/4] D3D9: Add a test testing two texbem instructions in one shader
Stefan Dösinger
- [4/4] WineD3D: Support shininess > 128 if opengl does
Stefan Dösinger
- wined3d: Fix copy and past error
Stefan Dösinger
- ddraw: Fix diffuse and specular color types
Stefan Dösinger
- [1/4] D3D9: Add a test for the vPos register
Stefan Dösinger
- [2/4] WineD3D: gl_FragCoord isn't exact
Stefan Dösinger
- [3/4] WineD3D: Mark constants dirty n the EXT_gpu_program_parameters patch
Stefan Dösinger
- [4/4] D3D9: Add a point size test
Stefan Dösinger
- ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate
Stefan Dösinger
- [PATCH 6/6] wined3d: Dirtify p8 textures when device palettes change.
Stefan Dösinger
- [1/3] WineD3D: Only adjust windows in fullscreen mode to the screen
Stefan Dösinger
- [2/3] WineD3D: Only restore the style and exStyle when it is untouched
Stefan Dösinger
- [3/3] WineD3D: Set the fullscreen flag before the display Mode
Stefan Dösinger
- [2/2] wined3d: Don't translate by a full half pixel
Stefan Dösinger
- Prototype patch that solves bug 11897
Stefan Dösinger
- Prototype patch that solves bug 11897
Stefan Dösinger
- d3dx9_36: Implements D3DXGetShaderVersion
Stefan Dösinger
- ddraw: Fix refcounting of palettes
Stefan Dösinger
- wined3d: Increment reference count before returning palette
Stefan Dösinger
- [1/22] WineD3D: Add GL_ATI_fragment_shader
Stefan Dösinger
- [2/22] WineD3D: Fixed function fragment processing with GL_ATI_fragment_shader
Stefan Dösinger
- [3/22] WineD3D: Make the state table a property of the shader backend
Stefan Dösinger
- [4/22] WineD3D: A shader backend descriptor for the ati fragment shader backend
Stefan Dösinger
- [5/22] WineD3D: Move set_tex_op_atifs to the ati shader backend
Stefan Dösinger
- [6/22] WineD3D: Move WINED3DRS_TEXTUREFACTOR application to atifs
Stefan Dösinger
- [8/22] WineD3D: Make shader model specific ffp members shader model private
Stefan Dösinger
- [9/22] WineD3D: Move the fragment replacement list into the shader priv data
Stefan Dösinger
- [10/22] WineD3D: Move shader generation into the shader backend
Stefan Dösinger
- [11/22] WineD3D: Move the shader backend selection into a separate function
Stefan Dösinger
- [12/22] D3D: De-Pointerize the WINED3DCAPS structure
Stefan Dösinger
- [13/22] WineD3D: Set shader specific caps in the shader backend
Stefan Dösinger
- [14/22] WineD3D: Move shader caps setting into the arb and glsl shader backends
Stefan Dösinger
- [15/22] WineD3D: Set GL_ATI_fragment_shader texture caps in the atifs backend
Stefan Dösinger
- [16/22] WineD3D: Handle projected textures in the atifs backend
Stefan Dösinger
- [17/22] D3D9: Add a projected texture test
Stefan Dösinger
- [18/22] WineD3D: Free shader private data on reset
Stefan Dösinger
- [19/22] WineD3D: Enable V8U8 for legacy bump mapping with ati extensions
Stefan Dösinger
- [20/22] WineD3D: Alloc / free shader private data and blt stuff in Init3D/Uninit3D
Stefan Dösinger
- [21/22] WineD3D: Make color keying work with fragment pipeline replacements
Stefan Dösinger
- [22/22] WineD3D: Enable GL_ATI_fragment_shader
Stefan Dösinger
- [7/22] WineD3D: Implement bump mapping in the atifs backend
Stefan Dösinger
- [19/22] WineD3D: Enable V8U8 for legacy bump mapping with ati extensions
Stefan Dösinger
- 1/6 WineD3D: CheckDeviceFormat rewrite
Stefan Dösinger
- [19/22] WineD3D: Enable V8U8 for legacy bump mapping with ati extensions
Stefan Dösinger
- 5/6 WineD3D: CheckDeviceFormat texture
Stefan Dösinger
- 6/6 WineD3D: CheckDeviceFormat remove dead code
Stefan Dösinger
- 7/6 WineD3D: CheckDeviceFormat srgb write support
Stefan Dösinger
- [1/13] WineD3D: Make the state table a property of the shader backend
Stefan Dösinger
- [2/13] WineD3D: Move shader generation into the shader backend
Stefan Dösinger
- [3/13] WineD3D: Move the shader backend selection into a separate function
Stefan Dösinger
- [4/13] D3D: De-Pointerize the WINED3DCAPS structure
Stefan Dösinger
- [5/13] WineD3D: Set shader specific caps in the shader backend
Stefan Dösinger
- [6/13] WineD3D: Move shader caps setting into the arb and glsl shader backends
Stefan Dösinger
- [7/13] D3D9: Add a projected texture test
Stefan Dösinger
- [7/13] WineD3D: Free shader private data on reset
Stefan Dösinger
- [9/13] WineD3D: Alloc / free shader private data and blt stuff in Init3D/Uninit3D
Stefan Dösinger
- [10/13] WineD3D: Add GL_ATI_fragment_shader
Stefan Dösinger
- [11/13] WineD3D: Add a shader DLL init callback
Stefan Dösinger
- [12/13] WineD3D: Fragment processing using GL_ATI_fragment_shader
Stefan Dösinger
- [13/13] WineD3D: Implement env bump mapping in the atifs ffp replacement
Stefan Dösinger
- Richedit regression
Stefan Dösinger
- [14/13] WineD3D: Enable D3DFMT_V8U8 with GL_ATI_fragment_shader
Stefan Dösinger
- wined3d: Initialize maxAttribs in case it isn't changed by glGetIntegerv.
Stefan Dösinger
- 5/3 WineD3D: Don't use blending on pixel formats which don't support it in combination with shaders
Stefan Dösinger
- [PATCH 3/5] wined3d: Handle zero primitive count.
Stefan Dösinger
- ddraw: Don't clear the returnvalue anymore, we keep the dwSize and fill out the rest anyway
Stefan Dösinger
- [PATCH 9/9] d3d9/tests: Fix precision problems in shademode_test.
Stefan Dösinger
- WineD3D: Always report D16 (fixes bug 12130) [attempt 2]
Stefan Dösinger
- [1/14] WineD3D: Make the state table a property of the shader backend
Stefan Dösinger
- [2/14] WineD3D: Move shader generation into the shader backend
Stefan Dösinger
- [3/14] WineD3D: Move the shader backend selection into a separate function
Stefan Dösinger
- [4/14] D3D: De-Pointerize the WINED3DCAPS structure
Stefan Dösinger
- [5/14] WineD3D: Set shader specific caps in the shader backend
Stefan Dösinger
- [6/14] WineD3D: Move shader caps setting into the arb and glsl shader backends
Stefan Dösinger
- [7/14] D3D9: Add a projected texture test
Stefan Dösinger
- [8/14] WineD3D: Free shader private data on reset
Stefan Dösinger
- [9/14] WineD3D: Alloc / free shader private data and blt stuff in Init3D/Uninit3D
Stefan Dösinger
- [10/14] WineD3D: Add GL_ATI_fragment_shader
Stefan Dösinger
- [11/14] WineD3D: Add a shader DLL init callback
Stefan Dösinger
- [12/14] WineD3D: Fragment processing using GL_ATI_fragment_shader
Stefan Dösinger
- [13/14] WineD3D: Implement env bump mapping in the atifs ffp replacement
Stefan Dösinger
- [14/14] WineD3D: Enable D3DFMT_V8U8 with GL_ATI_fragment_shader
Stefan Dösinger
- [1/5] DDraw: Fix some Z buffer formats
Stefan Dösinger
- [2/5] DDraw: Some EnumZBufferFormat fixes
Stefan Dösinger
- [3/5] D3D8: Reject broken normal declaration types with fixed function
Stefan Dösinger
- [4/5] D3D9: Add a basic test for multiple rendertargets
Stefan Dösinger
- [5/5] WineD3D: Free heapMemory, not allocatedMemory when adjusting the surface
Stefan Dösinger
- [4/5] WineD3D: Add a test for D3DRS_CLIPPING
Stefan Dösinger
- [2/5] WineD3D: Inherit from the proper state table in atifs
Stefan Dösinger
- [1/5] D3D8: Reject broken normal declaration types with fixed function
Stefan Dösinger
- [3/5] WineD3D: Support clipplanes with GLSL shaders
Stefan Dösinger
- [5/5] WineD3D: Remove some debug TRACE stuff
Stefan Dösinger
- 2/2 WineD3D: initial post pixelshader blending support
Stefan Dösinger
- [3/5] WineD3D: Support clipplanes with GLSL shaders
Stefan Dösinger
- [1/2] WineD3D: Support clipplanes with GLSL shaders
Stefan Dösinger
- [2/2] WineD3D: Add a test for D3DRS_CLIPPING
Stefan Dösinger
- wined3d: Improve detection of device palette change.
Stefan Dösinger
- [3/6] WineD3D: Create a fake non-gl adapter
Stefan Dösinger
- [4/6] WineD3D: Return a fake pixel format if gl is not loaded
Stefan Dösinger
- [5/6] WineD3D: Refuse 3D initialization without opengl
Stefan Dösinger
- [6/6] DDraw: Do not fail if D3D is not available
Stefan Dösinger
- bugfix #12296
Stefan Dösinger
- [2/10] WineD3D: Add a test for D3DRS_CLIPPING
Stefan Dösinger
- [3/10] WineD3D: Create a fake non-gl adapter
Stefan Dösinger
- [4/10] WineD3D: Return a fake pixel format if gl is not loaded
Stefan Dösinger
- [5/10] WineD3D: Refuse 3D initialization without opengl
Stefan Dösinger
- [6/10] DDraw: Do not fail if D3D is not available
Stefan Dösinger
- [7/10] WineD3D: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_RENDERTARGET combos
Stefan Dösinger
- [8/10] D3D9: Add a test for temporary results
Stefan Dösinger
- [9/10] WineD3D: Prepare the atifs shader generator for temp register support
Stefan Dösinger
- [10/10] WineD3D: Implement D3DTA_TEMP in the GL_ATI_fragment_shader codepath
Stefan Dösinger
- [1/10] WineD3D: Support clipplanes with GLSL shaders (resend)
Stefan Dösinger
- [PATCH 1/3] cmd.exe: Fix running programs from root of drive
Jason Edmeades
- [PATCH 2/3] cmd.exe: Fix pipes
Jason Edmeades
- [PATCH 3/3] cmd.exe: Support cd .. when saving current directory
Jason Edmeades
- [PATCH 1/1] user32: Fix MessageBox button contents and ordering
Jason Edmeades
- wineserver: rename process.h to sever_process.h to avoid conflicts on cygwin/msys
Steven Edwards
- winnt.h: fix dllimport and visiblity attributes on cygwin
Steven Edwards
- user32: Add a better stub for broadcastsystemmessage, try 2
Steven Edwards
- Winecfg: Raise max screen resolution to 160 DPI
Austin English
- Revert: winecfg raise max screen resolution to 160 DPI
Austin English
- Kernel32: Spelling fixes
Austin English
- Download.template: Update PC-BSD download link and icon
Austin English
- Assorted spelling fixes
Austin English
- Programs/Tools: Spelling fixes
Austin English
- Download.template: Update PC-BSD download link and icon [Resend]
Austin English
- Download.template: Update PC-BSD download link and icon [Resend-2]
Austin English
- gdi32: spelling fixes
Austin English
- Spelling fixes
Austin English
- Spelling fixes
Austin English
- Revert gdi32: Properly handle negative font
Austin English
- Added/updated all (9x2) Lithuanian glyphs
Aurimas Fischer
- fonts: Where possible use references to Latin glyphs in Latin-Extended glyphs
Aurimas Fischer
- fonts: Where possible use references to Latin glyphs in Latin-Extended glyphs (#2)
Aurimas Fischer
- ddraw: Don't clear the returnvalue anymore, we keep the dwSize and fill out the rest anyway
Kolbjørn Fredheim
- ddraw/tests: Add test for behaviour of IDirect3DVertexBuffer7_GetVertexBufferDesc
Kolbjørn Fredheim
- ddraw: Don't clear the returnvalue anymore, we fill the fields anyway, also a test for the behaviour(combined test and fix)
Kolbjørn Fredheim
- shell32: Support getting the shell folder path for users other than the current user and the default user (take 3)
Ge van Geldorp
- shell32: Support getting the shell folder path for users other than the current user and the default user (take 4)
Ge van Geldorp
- shell32: Support getting the shell folder path for users other than the current user and the default user (take 5)
Ge van Geldorp
- winex11.drv: Add DefaultRefreshRates option to specify refresh rate when application does not
Denver Gingerich
- ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate
Denver Gingerich
- ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate
Denver Gingerich
- ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate
Denver Gingerich
- [WineHQ][WWN] WWN 342
Zachary Goldberg
- [WineHQ][WWN] WWN 343
Zachary Goldberg
- [WineHQ][WWN] WWN 344
Zachary Goldberg
- Assorted spelling, punctuation and case fixes.
Francois Gouget
- winmm/tests: Don't use 0x55 to avoid any confusion when running with +heap.
Francois Gouget
- gdi32/tests: Add the trailing '\n' to a couple of ok() calls.
Francois Gouget
- gdiplus/tests: Add the trailing '\n' to a couple of ok() calls.
Francois Gouget
- wintrust/tests: Crypt(En,De)codeObjectEx() are not available on Win9x. So load them dynamically and skip some tests.
Francois Gouget
- wininet/tests: FtpCommandA() is not available on Win9x. So load it dynamically and skip some tests.
Francois Gouget
- [1/3] shlwapi/tests: Move the function pointers to the string test functions where they are initialized and used.
Francois Gouget
- [2/3] shlwapi/tests: Add skip statements for missing functions to the string tests.
Francois Gouget
- [3/3] shlwapi/tests: Skip the string tests for the functions that are not available on Win9x.
Francois Gouget
- winmm/tests: Don't use 0x55 to avoid any confusion when running with +heap. (try 2)
Francois Gouget
- [1/3] shlwapi/tests: Add skip statements for missing functions to the string tests. (try 2)
Francois Gouget
- [2/3] shlwapi/tests/string.c: The function pointers are global so initialize them on startup, before they are used. (try 2)
Francois Gouget
- [3/3] shlwapi/tests: Skip the string tests for the functions that are not available on Win9x. (try 2)
Francois Gouget
- user32/tests: Add the trailing '\n' to a couple of ok() calls.
Francois Gouget
- user32/tests: Don't use 0x55 to avoid any confusion when running with +heap.
Francois Gouget
- ntdll/tests: Don't use 0x55/0xaa to avoid any confusion when running with +heap.
Francois Gouget
- kernel32/tests: Don't use 0xaa to avoid any confusion when running with +heap.
Francois Gouget
- ddraw/tests: Don't use 0xaa to avoid any confusion when running with +heap.
Francois Gouget
- comctl32/tests: Don't use 0xaa to avoid any confusion when running with +heap.
Francois Gouget
- port/getopt: s/#if/#ifdef/ so it still works if HAVE_STRING_H is not defined.
Francois Gouget
- hal: Add a stub for HalGetBusData() to make 3DMark2001SE happy in WinNT mode.
Francois Gouget
- msvcmaker: winebuild needs getopt*.c and mkstemps.c when compiled with MSVC.
Francois Gouget
- msvcmaker: We don't build wine.lib so don't try to copy it.
Francois Gouget
- msvcmaker: We don't use .dbg.c files anymore.
Francois Gouget
- ws2_32: s/#if/#ifdef/ so it still works if HAVE_XXX is not defined.
Francois Gouget
- configure: s/#if/#ifdef/ so it still works if HAVE_XXX is not defined.
Francois Gouget
- port: s/#if/#ifdef/ so it still works if HAVE_XXX is not defined.
Francois Gouget
- ddk: Add a stub ntddk.h header.
Francois Gouget
- hal: Add a stub for HalGetBusData() to make 3DMark2001SE happy in WinNT mode.
Francois Gouget
- [Tools] winetest: When a dll is missing, mark the test as 'n/a' for 'not applicable'.
Francois Gouget
- [Tools] winetest: Add prototypes to the functions.
Francois Gouget
- [Tools] winetest: Fix the computation of the cell tooltips to not add spurious double-quotes. This fixes a bunch of HTML errors.
Francois Gouget
- [Tools] winetest: Add a missing </tr> tag.
Francois Gouget
- [Tools] winetest: Strip the LF from the winetest URL. Fixes an HTML warning.
Francois Gouget
- [Tools] winetest: Copy the winetest start, result summary and done lines to the per-test logs.
Francois Gouget
- [Tools ] winetest: Make the Version field a bit wider so it can accomodate long tags.
Francois Gouget
- [Tools 1/3] winetest: Specify multiple classes for result cells instead of having one class for every possible error / todo / skip combination.
Francois Gouget
- [Tools 2/3] winetest: More clearly identify todo tests as items that need to be fixed.
Francois Gouget
- [Tools 3/3] winetest: Link individual group results straight to the relevant line in the platform table.
Francois Gouget
- d3d9/tests: Fix compilation on systems that don't support nameless unions.
Francois Gouget
- [Tools 01/12] winetest: When a dll is missing, mark the test as 'n/a' for 'not applicable'.
Francois Gouget
- [Tools 02/12] winetest: Add prototypes to the functions.
Francois Gouget
- [Tools 03/12] winetest: Fix the computation of the cell tooltips to not add spurious double-quotes. This fixes a bunch of HTML errors.
Francois Gouget
- [Tools 04/12] winetest: Add a missing </tr> tag.
Francois Gouget
- [Tools 05/12] winetest: Strip the LF from the winetest URL. Fixes an HTML warning.
Francois Gouget
- [Tools 07/12] winetest: Make the Version field a bit wider so it can accomodate long tags.
Francois Gouget
- [Tools 06/12] winetest: Copy the winetest start, result summary and done lines to the per-test logs.
Francois Gouget
- [Tools 08/12] winetest: Remove an obsolete comment about visible desktops. There's no corresponding code anymore.
Francois Gouget
- [Tools 09/12] winetest: If the test exit code is negative, then it is most likely an exception code, which means the test crashed. Don't assume the 'todo' field is numeric.
Francois Gouget
- [Tools 10/12] A couple of spelling and wording tweaks.
Francois Gouget
- [Tools 11/12] winetest: Only append '.dll' if there is not already another extension.
Francois Gouget
- [Tools 12/12] winetest: We have one test executable per dll, and each contains multiple unit tests. Align the variable names accordingly.
Francois Gouget
- [Tools 1/7] winetest: s/$subtest/$unit/ for consistency.
Francois Gouget
- [Tools 2/7] winetest: Groups contain multiple reports all corresponding to the same platform. So fix the variable names accordingly. Improve the documentation of the group and report structures.
Francois Gouget
- [Tools 3/7] winetest: Rename a $_ variable to $group for clarity.
Francois Gouget
- [Tools 4/7] winetest: Tweak / standardize the error messages and print them to stderr rather than stdout.
Francois Gouget
- [Tools 5/7] winetest: What dissect and gather support depends on their code. So it makes no sense to put $fileversion in a configuration file. Also modify dissect to distinguish the supported report version from the version of the produced summary file.
Francois Gouget
- [Tools 6/7] winetest: Make a small tweak to dissect to add support for version 3 reports.
Francois Gouget
- [Tools 7/7] winetest: Add some heuristics to detect missing dlls in version 3 reports.
Francois Gouget
- [Tools 1/6] winetest: Make sure the 'name' attribute does not start with a digit so it is compatible with the 'id' one. This fixes an HTML warning on pages containing multiple 2000 or 2003 reports.
Francois Gouget
- [Tools 2/6] winetest: Link individual group results straight to the relevant line in the platform table.
Francois Gouget
- [Tools 3/6] winetest: Specify multiple classes for result cells, instead of having one class for every possible error / todo / skip combination.
Francois Gouget
- [Tools 4/6] winetest: More clearly identify todo tests as items that need to be fixed.
Francois Gouget
- [Tools 5/6] winetest: Show the number of errors and then the number of todo tests.
Francois Gouget
- [Tools 6/6] winetest: Issue a better description than '.' for the special failure modes. Write them as a note so they stand out better.
Francois Gouget
- gdi32: Remove a trailing space in a Wine trace.
Francois Gouget
- msi/tests: Skip the tests if we are unable to identify the user SID. This fixes crashes on Win9x.
Francois Gouget
- Assorted spelling fixes.
Francois Gouget
- ddraw: Remove trailing spaces in ok() calls.
Francois Gouget
- [Tools 1/6] winetest: Simplify the legacy missing dll handling.
Francois Gouget
- [Tools 2/6] winetest: Rename the 'crash' report field to 'winetestcrash' to avoid confusion.
Francois Gouget
- [Tools 3/6] winetest: Fix merging of the individual test results into one group result, especially when they all report the dll is missing or that the test crashed, etc.
Francois Gouget
- [Tools 4/6] winetest: Factorize the code that generates the header and footer for the global and per-group tables.
Francois Gouget
- [Tools 5/6] winetest: Add statistics for the number of unit tests with errors or todos.
Francois Gouget
- [Tools 6/6] winetest: Anchor names should not contain spaces. Since the only problem is with NT 3 and 4, removing the space from the group name seems acceptable.
Francois Gouget
- [Tools] winetest: Quote the Javascript refresh() parameters because they may be non-numerical now.
Francois Gouget
- [Tools] winetest: Make the popup window fields a bit larger now they can contain more than just a single number. Also reorder them to better match the main tables.
Francois Gouget
- [D3D9] Fix a few ok() comparisons to not always return true in the visual tests.
Jason Green
- D3D9: Add a visual test case for the D3DSAMP_SRGBTEXTURE sampler state
Jason Green
- D3D9: Add visual test for D3DRS_SHADEMODE states.
Jason Green
- D3D9: Allow for driver precision differences in some visual tests.
Jason Green
- slight winsock design change proposal
Christopher Harvey
- Regression fix in directx.c
Christopher Harvey
- msi: Make local functions static
James Hawkins
- msi: Remove a pointless wrapper of RegCreateKey
James Hawkins
- msi: Add definitions for MsiEnumComponentCosts
James Hawkins
- msi: Include query.h to pull in the definition of STREAMS_CreateView
James Hawkins
- msi: Fix cast-qual warnings
James Hawkins
- msi: Fix sign-compare warnings
James Hawkins
- qmgr: Don't use the %ll format to print a 64bit number
James Hawkins
- janitorial [4/7]: Remove links to any microsoft site
James Hawkins
- msi [1/2]: Implement MsiGetProductInfoEx
James Hawkins
- msi [2/2]: Add tests for MsiGetProductInfoEx
James Hawkins
- msi [1/3]: Break out the publishing tests into their respective actions
James Hawkins
- msi [2/3]: Fix handling of published installer properties
James Hawkins
- msi [3/3]: Test the published installer properties
James Hawkins
- msi [1/2]: Fix handling of published installer properties [try2]
James Hawkins
- msi [1/2]: Fix handling of published installer properties [try2]
James Hawkins
- msi [2/2]: Test the published installer properties
James Hawkins
- msi: Test the published installer properties
James Hawkins
- msi: Optimize MsiSourceListAddSourceEx for adding to the end of the list
James Hawkins
- msi: Fix an off-by-one error when applying embedded transforms
James Hawkins
- msi: Ignore the custom action type 51 if the source field is empty
James Hawkins
- msi: Deformat the service name and display name when installing the service
James Hawkins
- msi: Test and fix MsiSourceListAddSource
James Hawkins
- msi: Don't publish the product for the custom action test
James Hawkins
- msi: Skip the endlines test if the table fails on import
James Hawkins
- msi: Fix a few tests of display IDs that don't exist on win9x
James Hawkins
- msi: Skip the Installer object tests on win9x
James Hawkins
- msi: Fix a few test failures on win9x
James Hawkins
- msi: Fix a few test failures on win9x
James Hawkins
- msi: Fix a few test failures on win9x
James Hawkins
- msi: Fix a few test failures on win9x
James Hawkins
- msi: Fix the type of the ID parameter of MsiSourceListEnumMediaDisks
James Hawkins
- msi: win95 returns ERROR_BAD_PATHNAME
James Hawkins
- msi: Clean up the db when skipping the tests
James Hawkins
- msi: Fix a few failing tests on win9x
James Hawkins
- msi: Fix the registry root indices for Installer::RegistryValue
James Hawkins
- msi: Don't trace the tables names on import
James Hawkins
- msi: Remove the dependence on compressed cabinets in the install tests
James Hawkins
- fusion: Add a stub implementation of fusion.dll
James Hawkins
- fusion: Add a stub implementation of fusion.dll
James Hawkins
- msi: Initialize the size parameter
James Hawkins
- msi: INSTALLPROPERTY_AUTHORIZED_LUA_APP is only available with msi >= 3.0
James Hawkins
- msi: Don't hardcode the root drive
James Hawkins
- fusion 1: Add initial fusion.idl
James Hawkins
- fusion 2: Add a few fusion stubs
James Hawkins
- fusion 3: Add a stub implementation of IAssemblyName
James Hawkins
- fusion 3: Add a stub implementation of IAssemblyName
James Hawkins
- msi: Implement the StopServices action
James Hawkins
- msi: Fix a typo
James Hawkins
- fusion 1: Add a stub implementation of IAssemblyCache
James Hawkins
- fusion 2: Add a stub implementation of IAssemblyEnum
James Hawkins
- fusion 3: Implement CreateAssemblyCache
James Hawkins
- include: Add corerror.h
James Hawkins
- fusion: Add initial tests for IAssemblyCache
James Hawkins
- [1/4] qmgr: Implement IEnumBackgroundCopyJobs_GetCount.
Dan Hipschman
- [2/4] qmgr: Implemet IEnumBackgroundCopyJobs_Next.
Dan Hipschman
- [3/4] qmgr: Implement Skip and Reset for IEnumBackgroundCopyJobs.
Dan Hipschman
- [4/4] qmgr: Implement IBackgroundCopyJob_GetProgress.
Dan Hipschman
- qmgr: Implement IBackgroundCopyJob_Resume.
Dan Hipschman
- [1/3] qmgr: Only have one BackgroundCopyManager per system.
Dan Hipschman
- [2/3] qmgr: Add infrastructure for background file transferring.
Dan Hipschman
- [3/3] qmgr: Add critical sections for BackgroundCopyJobs.
Dan Hipschman
- [1/6] qmgr: Only have one BackgroundCopyManager per system. [take 2]
Dan Hipschman
- [2/6] qmgr: Add infrastructure for background file transferring.
Dan Hipschman
- [3/6] qmgr: Add a mutex to BackgroundCopyJob.
Dan Hipschman
- [4/6] qmgr: Add a mutex to BackgroundCopyFile.
Dan Hipschman
- [5/6] qmgr: Implement local file background "downloads."
Dan Hipschman
- [6/6] qmgr: Implement BackgroundCopyJob_Complete.
Dan Hipschman
- [1/5] qmgr: Add infrastructure for background file transferring. [take 2]
Dan Hipschman
- [2/5] qmgr: Add critical sections for BackgroundCopyJobs.
Dan Hipschman
- [3/5] qmgr: Add critical sections for BackgroundCopyFiles.
Dan Hipschman
- [4/5] qmgr: Implement local file background "downloads." [take 2]
Dan Hipschman
- [5/5] qmgr: Implement BackgroundCopyJob_Complete.
Dan Hipschman
- [1/4] qmgr: Add critical sections for Jobs and Files.
Dan Hipschman
- [2/4] qmgr: Add infrastructure for background file transferring. [take 3]
Dan Hipschman
- [3/4] qmgr: Implement local file background "downloads."
Dan Hipschman
- [4/4] qmgr: Implement BackgroundCopyJob_Complete.
Dan Hipschman
- [1/4] qmgr: Add critical sections for Jobs and Files. [take 2]
Dan Hipschman
- [2/4] qmgr: Add infrastructure for background file transferring. [take 4]
Dan Hipschman
- [3/4] qmgr: Implement local file background "downloads."
Dan Hipschman
- [4/4] qmgr: Implement BackgroundCopyJob_Complete.
Dan Hipschman
- [1/6] qmgr: Add infrastructure for background file transferring. [take 5]
Dan Hipschman
- [2/6] qmgr: Implement local file background "downloads." [take 2]
Dan Hipschman
- [3/6] kernel32: Add the MOVEFILE_WRITE_THROUGH flag for MoveFileEx (stub).
Dan Hipschman
- [4/6] qmgr: Implement BackgroundCopyJob_Complete. [take 2]
Dan Hipschman
- [5/6] qmgr: Transfer files given by URL (including HTTP, etc).
Dan Hipschman
- [6/6] qmgr: Implement progress updates for downloads given by URL.
Dan Hipschman
- [3/6] kernel32: Add the MOVEFILE_WRITE_THROUGH flag (stub) for MoveFileEx.
Dan Hipschman
- qmgr: Implement IBackgroundCopyJob_AddFileSet.
Dan Hipschman
- widl [1/2]: Ignore libraries in imported IDL files.
Dan Hipschman
- [2/2] qmgr: Add a stub implementation of IBackgroundCopyJob2.
Dan Hipschman
- qmgr: Add a stub implementation of IBackgroundCopyJob2. [take 2]
Dan Hipschman
- rpcrt4: Use correct count in rpcrt4_conn_np_write.
Dan Hipschman
- [1/2] rpcrt4: Handle FC_ENUM16.
Dan Hipschman
- [2/2] widl: Make structures with FC_ENUM16 fields complex.
Dan Hipschman
- advapi32: Add a stub for CreateRestrictedToken.
Dan Hipschman
- wininet: HttpSendRequestExA is not a stub.
Dan Hipschman
- wininet: InternetReadFileExA should check INTERNET_FLAG_ASYNC.
Dan Hipschman
- [PATCH] Support and comformance tests for GdipCreateBitmapFromHBITM=
Sean Huckins
- fixed typo's in 2 out-of-memory checks
Joris Huizer
- Test the correct handle
Joris Huizer
- shdocvw:WebBrowser_get_Busy implementation
Jared
- msi: Fix bug in handling of multivolume CAB files.
Ove Kaaven
- (resend) msi: Fix bug in handling of multivolume CAB files.
Ove Kaaven
- (another resend) msi: Fix bug in handling of multivolume CAB files.
Ove Kaaven
- [rsaenh] Fix AES Provider Handling for Windows XP (resend)
Vijay Kiran Kamuju
- (X11 Series 1/3) Use correct visual for user-specified depth
Michael Karcher
- (X11 Series 2/3) Fix handling of non-default visuals
Michael Karcher
- (X11 Series 3/3) Fix alpha for client-side-rendered text
Michael Karcher
- [winex11] wintab.c: use atan2 instead of atan
Dan Kegel
- [wintab] Expand whitelist of tablets
Dan Kegel
- shell32: only print "HCR_GetFolderAttributes should be called for simple PIDL's" once
Dan Kegel
- loader: more stringent sanity check
Dan Kegel
- wineprefixcreate: more stringent sanity check (try 2)
Dan Kegel
- kernel32: WideCharToMultiByte: return error on negative dest len
Dan Kegel
- kernel32: WideCharToMultiByte: return error on negative dest len (take 2)
Dan Kegel
- kernel32: WideCharToMultiByte: test negative dest len (take 3)
Dan Kegel
- gdi32: test retrieving BI_BITFIELDS info for 16bpp modes
Dan Kegel
- user32: Fix loading cursor from file
Sergey Khodych
- [PATCH] Fix bug in CURSORICON_LoadFromFile
Sergey Khodych
- user32: Fix bug in CURSORICON_LoadFromFile (try 2)
Sergey Khodych
- user32: Fix of cursor loading from a file ( try 3 ).
Sergey Khodych
- user32: Fix enumeration for EnumWindowStations and EnumDesktops, try 5
John Klehm
- ntdll: Check the owner of a file in NtSetInformationFile function
Konstantin Kondratyuk
- GdipGetImageThumbnail
Ian Kono
- Comdlg32: Updated corrected Dutch Translations
Frans Kool
- Reg: Corrected #include statement for translations to work
Frans Kool
- Reg: Added Dutch resources
Frans Kool
- winex11.drv: Fix crash by long preedit text.
Kusanagi Kouichi
- winex11.drv: Handle arbitrary length composed input.
Kusanagi Kouichi
- winex11.drv: Fix crash by long preedit text. [take 2]
Kusanagi Kouichi
- winex11.drv: Handle arbitrary length composed input. [take 2]
Kusanagi Kouichi
- winex11.drv: Fix copy and paste garbage on end.
Kusanagi Kouichi
- regedit: Fix Japanese resource.
Kusanagi Kouichi
- winex11.drv: Connect to XIM server dynamically.
Kusanagi Kouichi
- winex11.drv: Connect to XIM server dynamically. [take 2]
Kusanagi Kouichi
- advapi32(1/2): Test the MachineGuid value
Juan Lang
- advapi32(2/2): Create MachineGuid value if it doesn't exist
Juan Lang
- crypt32(1/3): Test updates after the final update to a detached message
Juan Lang
- crypt32(2/3): Keep track of state in each message type's update function rather than in CryptMsgUpdate
Juan Lang
- crypt32(3/3): Allow one update to a decode message after the final update if it's a detached message
Juan Lang
- oleaut32: Handle TKIND_ALIAS when passed as a pointer
Maarten Lankhorst
- oleaut32: Handle TKIND_ALIAS when passed as a pointer
Maarten Lankhorst
- explorer: Print out registry keys to be created for itunes detection
Maarten Lankhorst
- oleaut32: Handle TKIND_ALIAS properly when passed as pointer, try 2
Maarten Lankhorst
- dsound: Add an option to mix sound buffers in the mixer thread
Maarten Lankhorst
- includes: Add flag for BROADCAST_QUERY_DENY
Maarten Lankhorst
- user32: Fix enumeration for EnumWindowStations and EnumDesktops
Maarten Lankhorst
- user32: Fix enumeration for EnumWindowStations and EnumDesktops, try2
Maarten Lankhorst
- user32: Fix enumeration for EnumWindowStations and EnumDesktops, try3
Maarten Lankhorst
- user32: Fix enumeration and add tests for EnumWindowStations and EnumDesktops, try X
Maarten Lankhorst
- user32: Add a better stub for BroadcastSystemMessage
Maarten Lankhorst
- explorer/mountmgr.sys: Move device hotplug code over to mount manager
Maarten Lankhorst
- server: Fix reference leak in enum_desktop
Maarten Lankhorst
- user32: Add a better stub for broadcastsystemmessage, try 2
Maarten Lankhorst
- includes: Add flag for bsm_alldesktops
Maarten Lankhorst
- dsound: Add an option to mix sound buffers in the mixer thread again
Maarten Lankhorst
- user32: Fix enumeration and add tests for EnumWindowStations and EnumDesktops, try X
Maarten Lankhorst
- user32: Implement a bit BroadcastSystemMessage, try 3
Maarten Lankhorst
- [PATCH 1/2] qcap: Add better findpin stub for CaptureGraphBuilder
Maarten Lankhorst
- [PATCH 2/2] qcap: Implement a stubby CaptureGraphBuilder2::RenderStream
Maarten Lankhorst
- quartz: Implement the null renderer
Maarten Lankhorst
- quartz: Detect and skip id3v2 header in mpeg splitter
Maarten Lankhorst
- quartz: Fix typo
Maarten Lankhorst
- quartz: Uncomment a trace
Maarten Lankhorst
- quartz: Implement detection on file extension in filesource
Maarten Lankhorst
- quartz: Add directsound renderer to filter list
Maarten Lankhorst
- quartz: Don't add MERIT_DO_NOT_USE filters automatically to create a connection
Maarten Lankhorst
- quartz: Destroy the filtergraph better in releasing
Maarten Lankhorst
- quartz: Fix IFilterGraph RemoveFilter to stop the filter before removing it.
Maarten Lankhorst
- quartz: Set a default sync source on the filtergraph
Maarten Lankhorst
- quartz: Silence the directsound buffer on starting
Maarten Lankhorst
- quartz: Make mediaseeking stubs fixmes
Maarten Lankhorst
- quartz: Add initial support for time formats in IMediaSeeking
Maarten Lankhorst
- quartz: Change some more stubs from traces to fixmes
Maarten Lankhorst
- quartz: Implement a few mediaseeking functions
Maarten Lankhorst
- user32: Fix enumeration for EnumWindowStations and EnumDesktops, try 5
Maarten Lankhorst
- user32: Fix enumeration for EnumWindowStations and EnumDesktops, try 5
Maarten Lankhorst
- dsound: Add an option to mix sound buffers in the mixer again, try 2
Maarten Lankhorst
- user32: Implement a bettter stub of BroadcastSystemMessage (resend)
Maarten Lankhorst
- winmm: Fix midi deadlock by not holding lock on release.
Maarten Lankhorst
- user32: Implement a better stub of BroadcastSystemMessage, try 4
Maarten Lankhorst
- wine.inf: Change default windows version to xp
Maarten Lankhorst
- winemp3: Skip idv3 header too
Maarten Lankhorst
- quartz: Fix the magic bytes for mp3's with id3 tags
Maarten Lankhorst
- quartz: Call send flush/endofstream and segment messages downstream
Maarten Lankhorst
- quartz: Move IMediaSeeking from the parser pin to the parser filter
Maarten Lankhorst
- quartz: Fix bug in transmitting messages further
Maarten Lankhorst
- quartz: Transmit pullpin messages further
Maarten Lankhorst
- quartz: Don't pass reference time when running
Maarten Lankhorst
- quartz: Pass the reference time + small delay on on begin of playback
Maarten Lankhorst
- quartz: Fix broken getduration
Maarten Lankhorst
- quartz: Add mediaseeking stub to audio renderer
Maarten Lankhorst
- quartz: Implement forwarding mediaseeking messages
Maarten Lankhorst
- quartz: Add critical sections to IMediaSeeking
Maarten Lankhorst
- quartz: Parse audio packets in mpeg splitter to obtain the duration
Maarten Lankhorst
- quartz: Add sanity check to mediaseeking setrate
Maarten Lankhorst
- quartz: Make acmwrapper get rid of the internal buffer, and get it aware of media time
Maarten Lankhorst
- quartz: Stop playing when end of stream is encountered in directsound renderer
Maarten Lankhorst
- quartz: Silence requests for ipin on filters
Maarten Lankhorst
- quartz: Forward requests for IMediaSeeking from pins to their filters
Maarten Lankhorst
- user32: Implement BroadcastSystemMessage, try 5
Maarten Lankhorst
- user32: Implement BroadcastSystemMessage, try 5.1
Maarten Lankhorst
- quartz: mpeg splitter fixes
Maarten Lankhorst
- quartz: Change name from Start position to Current position in MediaSeeking
Maarten Lankhorst
- quartz: Add GetCurrentPosition using the reference clock
Maarten Lankhorst
- quartz: mpeg splitter fixes, try 2
Maarten Lankhorst
- shdocvw:WebBrowser_get_Busy implementation [take 2]
Jared Lapsley
- WINEX11.DRV: workaround for unstable window state while handling MapNotify (fixes bug 12196)
Alex Villacís Lasso
- shehll32: SHGetFolderPathAndSubDir tests
Stefan Leichter
- shehll32: fix SHGetFolderPathAndSubDir tests
Stefan Leichter
- shell32: fix SHGetFolderPathAndSubDir tests [resend]
Stefan Leichter
- shell32: implement SHGetFolderPathAndSubDirA/W
Stefan Leichter
- shell32: implement SHGetFolderPathAndSubDirA/W [resend]
Stefan Leichter
- [advapi32] QueryServiceConfig2 (4th try)[resend 2nd]
Stefan Leichter
- shell32: implement SHGetFolderPathAndSubDirA/W [2nd resend]
Stefan Leichter
- #1 gdi32: Move GetICMProfile to the driver.
Hans Leidekker
- #2 winex11.drv: Retrieve X color profile in GetICMProfile.
Hans Leidekker
- #1 gdi32: Move GetICMProfile to the driver. (try 2)
Hans Leidekker
- #2 winex11.drv: Retrieve X color profile in GetICMProfile. (try 2)
Hans Leidekker
- winhttp: Add a stub implementation of WinHttpDetectAutoProxyConfigUrl.
Hans Leidekker
- server: Fix a signedness warning.
Hans Leidekker
- wininet: Don't strip Accept-Encoding headers from version 1.1 requests.
Hans Leidekker
- wininet: Correct spec file entry for InternetCanonicalizeUrl{A, W}.
Hans Leidekker
- wininet: Avoid a crash with traces on.
Hans Leidekker
- mscms: Rewrite handle management to be thread-safe. Allocate handles dynamically.
Hans Leidekker
- wininet: Implement chunked reads.
Hans Leidekker
- wininet: Support chunked reads in InternetReadFileEx too.
Hans Leidekker
- wininet: Support http_proxy environment variable.
Hans Leidekker
- wininet: Don't close proxy connections when keep-alive is specified.
Hans Leidekker
- wininet: Support http_proxy environment variable. Take 2
Hans Leidekker
- #1 wininet: Support http_proxy environment variable. (resend)
Hans Leidekker
- #2 wininet: Don't close proxy connections when keep-alive is specified. (resend)
Hans Leidekker
- #3 wininet: Fix redirects through a proxy.
Hans Leidekker
- #4 wininet: Don't set the host port from the server port.
Hans Leidekker
- #5 wininet: Set ProxyEnable registry value if it isn't already set.
Hans Leidekker
- #6 wininet: Use a direct connection for tests that connect to localhost.
Hans Leidekker
- #6 wininet: Use a direct connection for tests that connect to localhost.
Hans Leidekker
- #1 wininet: Remove dead code from HTTP_DealWithProxy and improve its debug trace.
Hans Leidekker
- #2 wininet: Parse the redirect URL in HTTP_HandleRedirect in case of a proxy connection.
Hans Leidekker
- #3 wininet: Use INTERNET_MAX_URL_LENGTH to size buffers we intend to store a URL in.
Hans Leidekker
- shell32: add stubs for SHGetFolderPathAndSubDir{A,W}
Louis. Lenders
- shdocvw: return something more useful for WebBrowser_get_ReadyState
Louis. Lenders
- oleacc: add GetOleaccVersionInfo
Louis. Lenders
- oleacc: add GetOleaccVersionInfo [try 2]
Louis. Lenders
- d3d9_36: partially implement D3DXCreateTextureFromFile
Louis. Lenders
- [PATCH] Implement IXMLDOMText appendData
Alistair Leslie-Hughes
- msxml3: Implement IXMLDOMText appendData
Alistair Leslie-Hughes
- [PATCH] Implement IXMLDOMCDATASection get_nodeValue
Alistair Leslie-Hughes
- msxml3: Implement IXMLDOMCDATASection get_nodeValue
Alistair Leslie-Hughes
- [PATCH] Implmented IXMLDOMCDATASection get_data
Alistair Leslie-Hughes
- msxml3: Implmented IXMLDOMCDATASection get_data
Alistair Leslie-Hughes
- [PATCH] Implement IXMLDOMProcessingInstruction get_nodeName
Alistair Leslie-Hughes
- msxml3: Implement IXMLDOMProcessingInstruction get_nodeName
Alistair Leslie-Hughes
- [PATCH] Added support for Windows 2008
Alistair Leslie-Hughes
- [PATCH] Added support for Windows 2008
Alistair Leslie-Hughes
- winecfg: Added support for Windows 2008
Alistair Leslie-Hughes
- ntdll: Added support for Windows 2008
Alistair Leslie-Hughes
- [PATCH] Stopped Seg faults during regession tests on windows.
Alistair Leslie-Hughes
- msxml3: Stopped Seg faults during regression tests on windows
Alistair Leslie-Hughes
- [PATCH] Remove Byte since its not a valid datatype
Alistair Leslie-Hughes
- msxml3: Remove Byte since its not a valid datatype
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