d3d10core: Add a test for D3D10CoreCreateDevice().

Henri Verbeet hverbeet at codeweavers.com
Tue Nov 18 02:27:58 CST 2008


---
 dlls/d3d10core/tests/Makefile.in |   13 ++++
 dlls/d3d10core/tests/device.c    |  113 ++++++++++++++++++++++++++++++++++++++
 2 files changed, 126 insertions(+), 0 deletions(-)
 create mode 100644 dlls/d3d10core/tests/Makefile.in
 create mode 100644 dlls/d3d10core/tests/device.c

diff --git a/dlls/d3d10core/tests/Makefile.in b/dlls/d3d10core/tests/Makefile.in
new file mode 100644
index 0000000..7003f7c
--- /dev/null
+++ b/dlls/d3d10core/tests/Makefile.in
@@ -0,0 +1,13 @@
+TOPSRCDIR = @top_srcdir@
+TOPOBJDIR = ../../..
+SRCDIR    = @srcdir@
+VPATH     = @srcdir@
+TESTDLL   = d3d10core.dll
+IMPORTS   = d3d10core dxgi kernel32
+
+CTESTS = \
+	device.c \
+
+ at MAKE_TEST_RULES@
+
+ at DEPENDENCIES@  # everything below this line is overwritten by make depend
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
new file mode 100644
index 0000000..8a01222
--- /dev/null
+++ b/dlls/d3d10core/tests/device.c
@@ -0,0 +1,113 @@
+/*
+ * Copyright 2008 Henri Verbeet for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define COBJMACROS
+#include "initguid.h"
+#include "d3d10.h"
+#include "wine/test.h"
+
+HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,
+        UINT flags, DWORD unknown0, ID3D10Device **device);
+
+static ID3D10Device *create_device(void)
+{
+    IDXGIFactory *factory = NULL;
+    IDXGIAdapter *adapter = NULL;
+    ID3D10Device *device = NULL;
+    HRESULT hr;
+
+    hr = CreateDXGIFactory(&IID_IDXGIFactory, (void *)&factory);
+    ok(SUCCEEDED(hr), "CreateDXGIFactory failed, hr %#x\n", hr);
+    if (FAILED(hr)) goto cleanup;
+
+    hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
+    ok(SUCCEEDED(hr), "EnumAdapters failed, hr %#x\n", hr);
+    if (FAILED(hr)) goto cleanup;
+
+    hr = D3D10CoreCreateDevice(factory, adapter, 0, 0, &device);
+    if (FAILED(hr))
+    {
+        HMODULE d3d10ref;
+
+        trace("Failed to create a HW device, trying REF\n");
+        IDXGIAdapter_Release(adapter);
+        adapter = NULL;
+
+        d3d10ref = LoadLibraryA("d3d10ref.dll");
+        if (!d3d10ref)
+        {
+            trace("d3d10ref.dll not available, unable to create a REF device\n");
+            goto cleanup;
+        }
+
+        hr = IDXGIFactory_CreateSoftwareAdapter(factory, d3d10ref, &adapter);
+        FreeLibrary(d3d10ref);
+        ok(SUCCEEDED(hr), "CreateSoftwareAdapter failed, hr %#x\n", hr);
+        if (FAILED(hr)) goto cleanup;
+
+        hr = D3D10CoreCreateDevice(factory, adapter, 0, 0, &device);
+        ok(SUCCEEDED(hr), "Failed to create a REF device, hr %#x\n", hr);
+        if (FAILED(hr)) goto cleanup;
+    }
+
+cleanup:
+    if (adapter) IDXGIAdapter_Release(adapter);
+    if (factory) IDXGIFactory_Release(factory);
+
+    return device;
+}
+
+static void test_device_interfaces(ID3D10Device *device)
+{
+    IUnknown *obj;
+    HRESULT hr;
+
+    if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IUnknown, (void **)&obj)))
+        IUnknown_Release(obj);
+    ok(SUCCEEDED(hr), "ID3D10Device does not implement IUnknown\n");
+
+    if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIObject, (void **)&obj)))
+        IUnknown_Release(obj);
+    ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIObject\n");
+
+    if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&obj)))
+        IUnknown_Release(obj);
+    ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIDevice\n");
+
+    if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_ID3D10Device, (void **)&obj)))
+        IUnknown_Release(obj);
+    ok(SUCCEEDED(hr), "ID3D10Device does not implement ID3D10Device\n");
+}
+
+START_TEST(device)
+{
+    ID3D10Device *device;
+    ULONG refcount;
+
+    device = create_device();
+    if (!device)
+    {
+        skip("Failed to create device, skipping tests\n");
+        return;
+    }
+
+    test_device_interfaces(device);
+
+    refcount = ID3D10Device_Release(device);
+    ok(!refcount, "Device has %u references left\n", refcount);
+}
-- 
1.5.6.4



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