d3d9: Remove IDirect3DDevice9Impl_GetFrontBuffer() as it is unused.

Francois Gouget fgouget at codeweavers.com
Mon Nov 24 07:08:26 CST 2008


---

Henri said we might as well remove it.

 dlls/d3d9/device.c |    8 --------
 1 files changed, 0 insertions(+), 8 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 697c202..beedf92 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -577,14 +577,6 @@ static HRESULT  WINAPI  IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX i
     return hr;
 }
 
-/* This isn't in MSDN!
-static HRESULT  WINAPI  IDirect3DDevice9Impl_GetFrontBuffer(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pDestSurface) {
-    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
-    FIXME("(%p) : stub\n", This);
-    return D3D_OK;
-}
-*/
-
 static HRESULT  WINAPI  IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) {
     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
     IDirect3DSurface9Impl *renderTarget = (IDirect3DSurface9Impl *)pRenderTarget;
-- 
1.5.6.5




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