opengl32: Remove WINAPI on static functions where not needed.

Francois Gouget fgouget at codeweavers.com
Tue Nov 25 09:42:36 CST 2008


---

If you know other places where the functions touched by this patch 
are used, please let me know. For more details, see:

http://www.winehq.org/pipermail/wine-patches/2008-November/064995.html


 dlls/opengl32/wgl.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c
index a07fcf3..b73cf60 100644
--- a/dlls/opengl32/wgl.c
+++ b/dlls/opengl32/wgl.c
@@ -394,7 +394,7 @@ static void tess_callback_end(void)
 /***********************************************************************
  *		wglUseFontOutlines_common
  */
-static BOOL WINAPI wglUseFontOutlines_common(HDC hdc,
+static BOOL wglUseFontOutlines_common(HDC hdc,
                                       DWORD first,
                                       DWORD count,
                                       DWORD listBase,
@@ -560,7 +560,7 @@ error_in_list:
 
 #else /* SONAME_LIBGLU */
 
-static BOOL WINAPI wglUseFontOutlines_common(HDC hdc,
+static BOOL wglUseFontOutlines_common(HDC hdc,
                                       DWORD first,
                                       DWORD count,
                                       DWORD listBase,
-- 
1.5.6.5




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