opengl32: Remove WINAPI on static functions where not needed.
Francois Gouget
fgouget at codeweavers.com
Tue Nov 25 09:42:36 CST 2008
---
If you know other places where the functions touched by this patch
are used, please let me know. For more details, see:
http://www.winehq.org/pipermail/wine-patches/2008-November/064995.html
dlls/opengl32/wgl.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c
index a07fcf3..b73cf60 100644
--- a/dlls/opengl32/wgl.c
+++ b/dlls/opengl32/wgl.c
@@ -394,7 +394,7 @@ static void tess_callback_end(void)
/***********************************************************************
* wglUseFontOutlines_common
*/
-static BOOL WINAPI wglUseFontOutlines_common(HDC hdc,
+static BOOL wglUseFontOutlines_common(HDC hdc,
DWORD first,
DWORD count,
DWORD listBase,
@@ -560,7 +560,7 @@ error_in_list:
#else /* SONAME_LIBGLU */
-static BOOL WINAPI wglUseFontOutlines_common(HDC hdc,
+static BOOL wglUseFontOutlines_common(HDC hdc,
DWORD first,
DWORD count,
DWORD listBase,
--
1.5.6.5
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