wined3d: quiet a noisy fixme

Henri Verbeet hverbeet at gmail.com
Mon Oct 6 03:39:56 CDT 2008


2008/10/6 Austin English <austinenglish at gmail.com>:
> -    if(DepthStencilFormat != WINED3DFMT_D24S8)
> -        FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
>
> +    if(DepthStencilFormat != WINED3DFMT_D24S8) {
> +       if (warn) {
> +        FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
> +        warn = FALSE;
> +        }
> +    }
Style issues aside, I don't think so. That FIXME is quite valid, and
doesn't get printed *that* often. If you don't want to see the output,
run with WINEDEBUG=-all, it should give a small performance boost as
well.



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