wined3d: Pass the correct RECT to LoadLocation() in LockRect()

Henri Verbeet hverbeet at codeweavers.com
Thu Oct 9 08:32:44 CDT 2008


---
 dlls/wined3d/surface.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 4c7e157..c22a547 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1102,7 +1102,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LockRect(IWineD3DSurface *iface, WINED
             case RTL_AUTO:
             case RTL_READDRAW:
             case RTL_READTEX:
-                IWineD3DSurface_LoadLocation(iface, SFLAG_INSYSMEM, pRect);
+                IWineD3DSurface_LoadLocation(iface, SFLAG_INSYSMEM, pass_rect);
                 break;
 
             case RTL_DISABLE:
-- 
1.5.6.4



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