[PATCH] d3d8/tests: Fix test on win9x
Detlef Riekenberg
wine.dev at web.de
Sun Oct 12 18:33:13 CDT 2008
---
dlls/d3d8/tests/device.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index fbbdf1d..439267d 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -1190,7 +1190,8 @@ static void test_lights(void)
hr = IDirect3DDevice8_LightEnable(device, i, TRUE);
ok(hr == D3D_OK, "Enabling light %u failed with %08x\n", i, hr);
hr = IDirect3DDevice8_GetLightEnable(device, i, &enabled);
- ok(hr == D3D_OK, "GetLightEnable on light %u failed with %08x\n", i, hr);
+ ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL),
+ "GetLightEnable on light %u failed with %08x\n", i, hr);
ok(enabled, "Light %d is %s\n", i, enabled ? "enabled" : "disabled");
}
--
1.5.4.3
--=-uiL0wHUxqTgEeuNEF2AG--
More information about the wine-patches
mailing list